How to add the avatars from Moinesse's Avatar Pack to the game without replacing ALL NPC's?
Drazius
Member Posts: 6
Hey guys, I can't for the life of me figure out how to take Moinesse's wonderful avatars and add them to the game without replacing anything. I would like to do this to make my PC and NPC's more unique and not have them replace all the NPC's in the game with them. That way, I can just select their avatar in EEKeeper for each NPC. Just a silly thing that I have been trying to figure out.
If this is easy, could someone please do this or explain how to do it? I would really appreciate it, thank you!
If this is easy, could someone please do this or explain how to do it? I would really appreciate it, thank you!
0
Comments
Sorry, I should have made that more clear.
*Again, I'm just looking to add them to my game so that they don't replace anything. Kind of like how I can install your wonderful IA mod, Gwendolyne, and choose to make one of my characters look like Ellesime using EEKeeper.
anybody interested in uploading pics of the avatars/paper dolls from this mod? I can't find any anywhere on the net
It is not my mod, but Erephine's one. I am just maintaining it.
Next version (released in a few weeks) will be EE compatible and will include the Moinesse's avatars component for EE.
The issue I had to face was to re-built them because IA used a specific character animation format not compatible with EE games. Most of them have been already converted.
Ahh I see, sorry about that Erephine. And that sounds great, I do miss using IA especially in the BG 2 content.
I guess I will try to figure out how to unpack Moinesses Avatars and add them as non-replacers myself. Which is fine, I don't mind learning new things. Thank you!
You could alternatively go into the root folders in the zip and move all the files into override
Sadly you wont be able to have individual appearences i could be wrong on that one though