Bringing back default behaviour
Felipefpl
Member, Translator (NDA) Posts: 128
When walking to huge building, trees or mountains you see a circle displaying your character, does anyone knows how to restore the default behavior of classic edition where you can see everything? The new system harms instead of helping, this is one of several things that made the game worse.
Post edited by JuliusBorisov on
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Check out settings.tml file in Documents - Neverwinter Nights.
Also, A LOT OF things you see in the EE can be tweaked and disabled.
1 - loading/saving is taking LONGER than expected (played the EE version of tyrants of moonsea so far)
2 - pathfinding is WORSE than on classic edition, walking through narrow places (the "would be" stairs outside the houses in elventree in moonsea come to mind) is such example of bad pathfinding, in voonlar i clicked and the char had to go in a straight path, instead she walked around a house to get to the place, i also lost the count of times my char got stuck close to desks, house, stones, trees, i had to load games to make the char able to walk from places, sometimes i cant click to go to farther places, i have to click in places right in the front of char to move it. In classic edition i also had problems but not like this except when i played kingmaker (pathfiinding is hell on it)
3 - lack of $$$ in the stores of moonsea forcing us to sell our goods to merchants that offer less $$$ surely is ANNOYING AS HELL.
4 - unbalanced difficulty/xp in moonsea (playing on hardcore with max hp on lvl up, there is no other way to play it), you face lots of hard monsters/ppl and get almost no xp for it, the real xp is only earned from solving quests, kinda disheartening.
5 - the zoom/camera view arent saved by the game, in classic edition those arent saved too, neither the dialog window in the bottom but this is saved in the EE, the map also isnt saved, it sucks having to enable the map every time you load a game.