Make ranged weapons benefit from two-handed style
Beroestheenvoy
Member Posts: 2
in BGII:EE Mods
Is there a mod to make bows, crossbows etc. benefit from two-handed weapon style? I tried finding some files in NI but I could only find files to modify number of peeps for classes or change crit and such. Otherwise does anybody know how to do that in NI?
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Comments
so what you can do is change the damage property of bows and xbows to "melee" instead of "launcher" which now makes it so if you have 2 handed weapon style, those bonuses will apply
but
you cannot use any ammuntion since im assuming the game will only use ammunition on weapons with a "launcher" property ( aka, if you put ammuntion into the bow or xbow, you lose the two handed weapon bonuses )
also the damage dealt is whatever is inputted in your "launcher" page which is usually 1d6
plus, there is no projectile or bow/xbow use animation since the game thinks you are using a melee weapon now instead of a ranged weapon
so you can experiment with this if you wish to see if you can work around that mess
or you could try changing the proficiency type to two handed sword or halberds or spears or something like that, its a bit goofy, but it might get the job done better
"Ranged" is effectively it's own hidden weapon style.
You can simulate the effects with conditional equipped effects, but that's about it.