Weird level 4 "weapon" spells in Contingency spell list?
Taylan
Member Posts: 76
What are these? I couldn't find any info on the wiki or forums. (The search function here isn't very nice to be honest.)
There's short word, mace, axe, and long sword in the list. I certainly don't have any spells like these memorized and as you see they lack a description. I only use SCS and a few components of Tweaks and don't remember such a thing being mentioned in the description of any of the components I installed.
There's short word, mace, axe, and long sword in the list. I certainly don't have any spells like these memorized and as you see they lack a description. I only use SCS and a few components of Tweaks and don't remember such a thing being mentioned in the description of any of the components I installed.
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Ah, that makes sense, though it means that this is a bug in BG2EE because the mechanism of Enchant Weapon is changed. You don't get a magical weapon but rather any weapon you use becomes +3. (You can even switch weapons while under this effect. It's an effect on the creature, not the weapon, probably because it was easier to implement this way.)
Is there a bug tracker for the EE games where you can report things (if they haven't been already)?
If you want a quick fix, open/create "SPWI417.2DA" in the override folder, and alter it to look like this: