Toolset for Mac in the future?
ngc7293
Member Posts: 13
This has to have been asked a few times in the past. Bioware never made the Aurora toolset for Mac and even though I have a nice HP sitting in the corner which is the gaming Machine, I sit in front of this iMac all the time with NWN on it. When I get stumped with a Mod it would be nice to be able to look up the thing in this computer instead of going over to the other machine. I think I may have read about this from someone else and it was "Not in the works", but is it ANYWHERE in the works as in any time in the future? I saw an update to the Toolset somewhere.
Thanks.
Thanks.
0
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"Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD"
It is not an emulator it allows the native execution of compatible Windows apps on MacOS.
@jimdad55 I’m personally using CrossOver to support Wine developers and for ease of use, but as far as I know, recent open source versions of wine32on64 also exist and work just as well on Catalina and Big Sur. I run Toolset in CrossOver on an M1-based Mac with Big Sur without any issues.
I knew about Crossover but not wine32on64. I’m about to pull the trigger on a new M1 iMac so this is great news . May update my old iMac to at least Catalina on the basis of this.
Is wine32on64 a simple install? I remember when I originally installed Wine I followed a list of instructions on YT.
No, I don’t have NWN2.
I'm not really bothered about NWN2 toolset. I've heard it's a bit awkward to use. I'm close to buying a new iMac ( current one is late 2013 !) so it's good to hear that things work well. I'll probably take the free month with Crossover to try things out and then if all is well with NWN ( does the game itself use Rosetta2 or do you use Crossover and the PC version?) and the toolset I'll get a subscription. Small question. Is the F9 button in the toolset to test the module working ? Mine stopped several patches ago but it was useful.
Is there any light you could shed on this? Thanks.
Also, do you have graphical issues using this or using toolset in general? I’ve got a map which I’m using inside a hak and just altering appearance of an existing placeables. Worked fine up to now but now it won’t even appear in the appearance pull down. I think this has at least partially been caused by the Crossover setup as on further investigation none of my haks are being picked up so it would seem the pathway is wrong yet it seems fine in the .ini.
Finally the new development patch has some Mac specific improvements including a binary to allow the game to run natively on M1 Macs but which isn’t possible through Steam. Thread on the Vault. You might want to have a look.
Since I last posted I've resorted to opening the main game natively ( or under Rosetta - never sure which now). Crossover support originally had me create a steam bottle and put everything inside that, I think, but that didn't work particularly well so I now use the toolset just be double clicking on its icon without opening Steam and it opens Crossover directly and seems to work better.
The only problem I still have is a custom made map which when imported into the toolset and I change the appearance of a placeable to that of the map is a bit flaky, sometimes appearing, sometimes not. I'm thinking this is just one of the vagaries of WINE. Do you have such issues or is all working fine?
I'm going to buy a subscription to Crossover today so will remove the other bottles and work it directly as you do. Thanks again.