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Stable Build 8193.28 just released for Neverwinter Nights: Enhanced Edition

JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
Hello, dear community!

We just released a small update for Neverwinter Nights: Enhanced Edition. Thank you all for your continued support— read on for details!

Today's patch (aka Revision 28) includes:

PATCH HIGHLIGHTS
  • Toolset: Fixed a crash when rendering some custom content.
  • Nuklear/Nui: Fixed line breaks with non-ASCII characters: Module descriptions for polish and russian should now wrap properly.
  • LoadAliases: Fixed DOCINSTALL not working on some systems (Options -> Open Source Licences tab was empty).
  • Movies: Fixed EndMovie() not working for nwsync-sourced content, such as Eye of the Beholder (because the manifest had already been unloaded).

If you are feeling adventurous, why not give the development build a try, with many more fixes and features in it?!

Comments

  • FelipefplFelipefpl Member, Translator (NDA) Posts: 128
    Thanks for the news, the development build surely has some nice changes too but no talk so far about the saving of the position of the camera (if we are facing north, west and so on) and also no talk about saving the zoom's distance we choose or saving the small square map so we dont have to open it again once we load a savegame, a quick load key would be nice too.

    Btw, when the update for planescape will come? I hope it'll bring the changes i talked about in its forums about the GUI plus bugfixes.
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