Gnoll Stronghold spawning overkill?!
ManFromTheFizz
Member Posts: 18
Ecountered 30 gnolls on the Dynaheir level alone...
Is it just me or has the game gotten much harder over time XD
I'll literally turn a corner and all of a sudden 10 of em will be were I last was!
Literally had like 8 weapons break on me so far and used up all of my ranged ammo and health potions.
I don't remember it being like this a few years ago.
Is it just me or has the game gotten much harder over time XD
I'll literally turn a corner and all of a sudden 10 of em will be were I last was!
Literally had like 8 weapons break on me so far and used up all of my ranged ammo and health potions.
I don't remember it being like this a few years ago.
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Well playing on hard (Just to see what it's like) and I started at the bottom and the second I went to sleep Minsc started attacking everyone so I HAD to finish the mission before resting again, could not visit any towns or go anywhere.
And 1st act so almost all of the metal weapons are melting so people are running out of good equipment to use.
DID find out that if Minsc is knocked out then Dynaheir doesn't have to join the part so that was a +++ plus.
I'm still there as we speak there are literally like 12 Gnolls spawning on the stairs leading down and I'm running out of supplies...
Can't sleep because they'll respawn all over again XD.
SOMEONE SAVE ME FROM THIS GNOLL HELLLLL
Didn't get 10x encounters when resting this, will bring 10x the amount of weapons and ammo with me so that everything doesn't rust away X D.
It's almost like I'm dirt poor boy why didn't I think of that!?!?
I'm literally just exploring everything, I'll go from a main area, to a side area, turn around back and there will literally be like 6-9 of them. Happened like 3 times.
Garrick from Beregost and Xzar can cast sleep if you care to buy and learn the scroll from High Hedge. Garrick needs to be level 2 (1250+XP) not hard to achieve.
Minsc from Nashkel has Gnoll as racial enemy so he will still hit them easily with a halberd or staff.
Jaheira from Friendly Arm can use clubs/staves which don't break.
Kivan from High Hedge can use halberds (dropped by Gnolls).
Montaron, Garrick and Imoen can use short swords (dropped by Xvarts).
Kagain from Beregost can use a stack of 10 throwing axes as spares (split one throwing axe off the stack, equip, right click and set it as melee). You can do the same trick with Beruel's retort throwing axes +1 from Thunderhammer Smithy. Because they are magical it won't break either so you can melee with it until you can afford a battle axe +1. A stack of 5 is not expensive.
Foreign weapons - katana, ninja-to, wakizashi - also won't break in melee. If you want a story reason, it's that they were made elsewhere from good iron and imported. That's not likely to come up unless it's your protagonist or you recruit Safana, though.
But really, the best tactic for hunting gnolls is to use bows and bring a lot of arrows.
Was resting alot for clerics and mage, and did not know how much time it was before he was set off X D.
Played a early save to see what charmed Dynaheir said and had 4x easier a time!
Couldn't leave since the next rest raged Minsc so I couldn't recharge any of my spells or go back to any shops.
I also lost most of my metal weapons because I explored the caves before going North so avoided that this time.
Also my last save put me back all the way to Beregost so FUG save scumming!!!
Think I just got SUPER unlucky with the spawn rates on gnolls for some reason . . .
Ran out of spells and couldn't sleep because of Minsc rage, also needed to defend my spell caster with Burning Hands and Minor Drain.