I have this problem now, and I suspected a problem with the bcs scripts.
I used NI to take a look at the ar0106.bcs script files of BG and BGEE (I have both actually) and compared the two versions. It appears that the developers wrote in the Rasaad portion but forgot to include any reference to Lothander at all. For my BGEE version, this segment is missing (it's in my BG version):
IF Global("LothanderMove","GLOBAL",2) !Exists("Lothander") !Dead("Lothander") THEN RESPONSE #100 CreateCreature("LOTHAN",[259.198],0) // Lothander ActionOverride("Lothander",SetNumTimesTalkedTo(1)) END
I'll recompile the script and see if it works.
Edit to add: My BG version is vanilla Windows. My BGEE version is Mac.
I'm not sure why this bug has been moved to the "fixed" section? I still have this problem on my ipad with no solution in sight after 8 months of waiting. Same Lothander bug - I went to the Inn to finish the questline and no Lothander. I've never had Rashaad in my party. My game basically ended at that point. Could someone please solve this problem in a way that will work for an ipad.
Comments
I used NI to take a look at the ar0106.bcs script files of BG and BGEE (I have both actually) and compared the two versions. It appears that the developers wrote in the Rasaad portion but forgot to include any reference to Lothander at all. For my BGEE version, this segment is missing (it's in my BG version):
IF
Global("LothanderMove","GLOBAL",2)
!Exists("Lothander")
!Dead("Lothander")
THEN
RESPONSE #100
CreateCreature("LOTHAN",[259.198],0) // Lothander
ActionOverride("Lothander",SetNumTimesTalkedTo(1))
END
I'll recompile the script and see if it works.
Edit to add: My BG version is vanilla Windows. My BGEE version is Mac.