Baldur's Gate: Apple starts to abandon support for Intel CPU, a Patch for M1 processors is needed
Alessandro1970
Member Posts: 10
Rosetta2 emulation will be abandoned quickly as occurring in the past for PowerPC or MC68K.
It would be a pity to have to lose Baldur's Gate. I tried the iOS version on M1 but this is a real disaster, nothing works, it could be more simply to patch the current BGEE I and II.
It would be a good and wise thing to make a patch for support to M1 for the various Baldur's Gate as it was done for NWN.
Don't abandon us ...
It would be a pity to have to lose Baldur's Gate. I tried the iOS version on M1 but this is a real disaster, nothing works, it could be more simply to patch the current BGEE I and II.
It would be a good and wise thing to make a patch for support to M1 for the various Baldur's Gate as it was done for NWN.
Don't abandon us ...
1
Comments
1) it hangs everityme openin the finder menu
2) cheat mode cannot be used (no lua file to be edited)
3) game screen/resolution is too small for MBP 13" or above
4) Better the GOG o Steam revision (one game launcher for BGate EE + DLC), Apple Store version has an orrible file system/purchase.
The only good thing to be done is compile a 2.7 revision like Universal Code App for Mac so it can be run on Intel or arm M1 CPU...
I guess it's not financially promising to do the port in 2021 for a game released 2012 ...
Being Beamdog, i'd consider a native M1 port only if
– it's easy (having an ARM port for iphone/ipad might make it possible ... but the IE engine is a beast)
– it raises reputation to be reliable (as a future investment)