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Floating Ioun stone?

tl1942tl1942 Member Posts: 178
edited February 2022 in BGII:EE Mods
In my recent BG EET install, there's apparently mod that's making equipped Ioun stones float/orbit around a character's head. I don't want this behavior, as it gets annoying and causes bugs sometimes.

I'm wondering if someone could help me figure out what mod I've installed that could be responsible for this? Or is there an easy way to just get rid of this? Any help would be deeply appreciated!

WeiDU-BGEE.log
~DLCMERGER/DLCMERGER.TP2~ #0 #3 // Merge DLC into game -> Merge all available DLCs: 1.3
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.4
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #3 // Install Improved Beggars Component: BETA 1.41
~K9ROUGHWORLD/SETUP-K9ROUGHWORLD.TP2~ #0 #5 // Install Reputation Rebalanced Component: BETA 1.41

WeiDU.log
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET/EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #3 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.2
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #4 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.2
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #8 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.2
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #30 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.2
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #31 // Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells): v2.0.2
~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #33 // Enhanced visual on-hit effects. (fire, cold, acid, electricity, magic - cosmetic only) -> IWD-Style on-hit visual effects.: v2.0.2
~ZG_IWD2_VOICES/ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.0.3
~ZG_IWD_VOICES/ZG_IWD_VOICES.TP2~ #0 #0 // Icewind Dale Voice Pack for EE 2.6+: 1.0.0
~ZG_NWN2_VOICES/ZG_NWN2_VOICES.TP2~ #0 #0 // NWN2 Voice Pack for EE 2.6+: 1.0.0
~ZG_NWN_VOICES/ZG_NWN_VOICES.TP2~ #0 #0 // NWN Voice Pack for EE 2.6+: 1.0.0
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Install SoD GUI Overhaul Core Component: 22.01.2
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Add Transparent Tooltip Background: 22.01.2
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #3 // Update several strings in Dialog.tlk: 22.01.2
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #7 // Select Number of Quicksave Slots -> 4: 22.01.2
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #10 // Update portrait Picker: 22.01.2
~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #11 // Fix Blurry Portraits: 22.01.2
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #10 // Add in-game option "Enable Debug Mode": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #13 // Add in-game option "Hotkeys On Tooltips": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #14 // Add in-game option "Show trigger icons on tab": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #18 // Add in-game option "Critical Hit Screen Shake": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #19 // Add in-game option "Show extra combat info": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #20 // Add in-game option "Show Game Date and Time on Pause": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #23 // Add in-game option "Pause Game on Map Screen": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #24 // Add in-game option "Enable Fog": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #25 // Add in-game option "Disable Movies": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #28 // Add in-game option "Trigger Bored Sounds": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #30 // Add in-game option "Action Feedback": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #32 // Add in-game option "Show Area of Effect Range": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #33 // Add in-game option "Enhanced Path Search": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #34 // Add in-game option "Expire Trap Highlights": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #35 // Add in-game option "Show Learnable Spells": 3.0
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #39 // Add in-game option "Force Dialog Pause": 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 3.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 3.0
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.2
~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.2
~AC_QUEST/AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #2 // Jumper: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #4 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #8 // Fangirls: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.2
~AC_QUEST/AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.2
~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #61 // Expanded Epilogues for Bioware NPCs -> Alternate epilogues by Shawne: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.21
~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.21
~MEL_NOT_TURN_PARTY/SETUP-MEL_NOT_TURN_PARTY.TP2~ #0 #0 // Prevent Melissan from turning undead party members
~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17
~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v11
~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v11
~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v11
~THERUNE/SETUP-THERUNE.TP2~ #0 #0 // Oberan's Secret: V0.4
~THERUNE/SETUP-THERUNE.TP2~ #0 #1 // Dragonspear Rune: V0.4
~THERUNE/SETUP-THERUNE.TP2~ #0 #2 // Athkatla Rune: V0.4
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.8
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.8
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.8
~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.8
~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.8
~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
~SODBANTER/SODBANTER.TP2~ #0 #0 // SoD Banter Restoration: v0.6
~VICONIA/VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.5
~MAZZY/MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.5
~MINSCFRIENDSHIP/MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.3
~KORGANFRIENDSHIP/KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6
~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v4.6
~CERND/CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.3
~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6
~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.5
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.6
~SLANDOR/SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 2.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v28
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v12
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1
~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1
~BG1NPC/BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v27.1
~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1
~BG1NPC/BG1NPC.TP2~ #0 #240 // The BG1 NPC Project: Kivan's Proficiency -> Kivan uses spears: v27.1
~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4
~A7-TESTYOURMETTLE/A7-TESTYOURMETTLE.TP2~ #0 #11 // Reduced experience for killing monsters -> Reduce by 50%: 1.4
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v8.5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #4 // Revised Paladin Powers: v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #9 // No Elemental Mind Battle: v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #11 // Prevent damage during Timestop: v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #12 // Remove All Time Stop Immunity: v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #13 // Spell Improvements (see readme): v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #14 // Revised Spell Learning XP: v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #15 // Expanded Temple Services: v5
~MIH_SP/SETUP-MIH_SP.TP2~ #0 #17 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v5
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #0 // Revised Corporal Undead: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Battles: Ulcaster Ruins: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1): v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Battles: Cyric's Temple: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Battles: Korlasz' Tomb: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #29 // Increase Enemy Group Size: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #30 // Enhanced Battles: Athkatla Liches: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #31 // Enhanced Battles: Firkraag's Lair: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #36 // Enhanced Battles: Suldanessenar: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #39 // Enhanced Battles: Underdark: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #40 // Enhanced Battles: Amkethran: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #42 // Enhanced Battles: Pocket Plane: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #44 // Enhanced Battles: Sendai's Enclave: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #45 // Enhanced Battles: Watcher's Keep: v5.1
~MIH_EQ/SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB): v5.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #0 // Sentrizeal's Wizard 4 Missing Animation Fix: v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #1 // Sentrizeal's Elven Ranger Avatar (Female): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #2 // Sentrizeal's Elven Ranger Avatar (Male): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #3 // Sentrizeal's Elven Ranger Weapon Fix: v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #4 // Sentrizeal's Human Gladiator Avatar (Female): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #5 // Sentrizeal's Human Gladiator Avatar (Male): v1.3.1
~SENTRIZEAL_AA_PACK/SETUP-SENTRIZEAL_AA_PACK.TP2~ #0 #6 // Sentrizeal's Human Mercenary Avatar (Female): v1.3.1
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 34.3
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.0
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 3.0
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #30 // Reduce experience from monsters and quests -> Reduce by 25 percent: 3.0
~S3DISCLUBS/S3DISCLUBS.TP2~ #0 #0 // Distinguisable Clubs: V1.1
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v6
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #2 // Alternative Healing Potions -> Healing potions work as in Pen & Paper: v6
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #5 // Change item type of Holy Symbols -> Holy Symbols are Amulets: v6
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #8 // Turn all Dragon Scale Armor into Scale Mail: v6
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #9 // P&P Mace of Disruption (and similar items): v6
~MIH_IP/SETUP-MIH_IP.TP2~ #0 #11 // Add Potions of Extra Healing in BG1: v6
~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.57
~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.57
~MSFM/MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57
~MISCELLANEOUS/MISCELLANEOUS.TP2~ #0 #1000 // Random Stuff No-one Wants: v1.2
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2212 // Move Mirror Image to 3rd Level: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2215 // Make Web Slow Instead of Hold: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1352 // Increase Range of Icelance: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #3093 // Nerf Edwin's Amulet -> Only +1 Bonus Slots AND Limited to 7th Level: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.3.1
~D5_RANDOM_TWEAKS/D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Improve Monster Ability Scores: 1.3.1
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.4
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.4
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.4
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.4
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.4
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v4.0
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0
~MIH_TWEAKS/SETUP-MIH_TWEAKS.TP2~ #0 #1 // Cap charges of Wands and Staves: v1
~MIH_TWEAKS/SETUP-MIH_TWEAKS.TP2~ #0 #3 // Protection from Evil blocks Domination: v1
~MIH_TWEAKS/SETUP-MIH_TWEAKS.TP2~ #0 #6 // Revised Strength Table: v1
~MIH_TWEAKS/SETUP-MIH_TWEAKS.TP2~ #0 #7 // Revised Dexterity Table: v1
~MIH_TWEAKS/SETUP-MIH_TWEAKS.TP2~ #0 #8 // Revised Constitution Table: v1
~REBALANCED_POISON_WEAPON/SETUP-REBALANCED_POISON_WEAPON.TP2~ #0 #0 // Rebalance Poison Weapon
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Warrior HLAs: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Improved Dialogues (BG:EE): 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #8 // House Tweaks: Not-So-Indestructible Rats: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #9 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 1.91
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Faster Troll Unconsciousness: 1.91
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v7.2
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v7.2
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #12 // SoD Ending: jastey's Tweaks -> Revised Full Version: v7.2
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v7.2
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v7.2
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow (plainab/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Blur Effect from Items, e.g. Cloack of Displacement: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn (DavidW/Zed Nocear): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1226 // Adjust Cromwell's Forging Time -> Eight hours: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True Grandmastery (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2293 // Alter Druid Spell and Level Progression Tables -> Use Cleric Level Progression Changes With Un-Nerfed Druid Spell Table (Blucher): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multiclass Restrictions -> Install options one and three (everyone can multiclass anything they can single-class): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-class Restrictions -> Allow non-humans to dual-class: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi-Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi-Classes -> Loosen Equipment Restrictions for Druid Multi-Classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3091 // Increase Gem and Jewelry Stacking -> Stacks of 40: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3101 // Increase Potion Stacking -> Stacks of 40: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3111 // Increase Scroll Stacking -> Stacks of 40: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3150 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3260 // Recoverable ammunition -> 25% chance to recover after a successful hit: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable throwing weapons -> 50% chance to recover after a successful hit: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3294 // Personalize automatic save names -> Use scheme: 000000000-[Protagonist]-Save-Name: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4080 // Make Khalid a Fighter-Mage (Domi): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4130 // Make Xan a Generalist Mage (Mike1072): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo into Minsc's pack: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to use axes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel doesn't die in the original challenge: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v9
~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~METWEAKS/METWEAKS.TP2~ #0 #900 // Let Rangers and Paladins cast spells at their full caster level
~METWEAKS/METWEAKS.TP2~ #0 #1000 // Give Monks a cooler Deflect Missiles ability
~METWEAKS/METWEAKS.TP2~ #0 #1200 // Give Rangers the Tracking ability (from Throne of Bhaal) starting at level 1
~METWEAKS/METWEAKS.TP2~ #0 #1400 // Power Up Ranger Charm Animal
~METWEAKS/METWEAKS.TP2~ #0 #1800 // Make Assassin backstab multiplier improve faster
~METWEAKS/METWEAKS.TP2~ #0 #2400 // Make enemies change their attack targets more quickly
~METWEAKS/METWEAKS.TP2~ #0 #3100 // Make it so the Jacil and Wiven encounters aren't replaced by other quests
~METWEAKS/METWEAKS.TP2~ #0 #3150 // Give Belhifet more reasonable immunities
~IMOENISSTONE/SETUP-IMOENISSTONE.TP2~ #0 #0 // Imoen gets turned to stone in Promenade fight: 1.0
~RANDOMISER/RANDOMISER.TP2~ #0 #500 // Randomly replace the WIS tome normally found in TotSC with one of the 6 available types: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #510 // Randomly not randomise items: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #530 // Randomise scrolls: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #540 // Randomise the heads of the Flail of Ages: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #560 // More Spell Shield scrolls: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #570 // Randomise the appearance of cursed items: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #1100 // Randomise items -> Mode 1: Randomise with in-game scripts. No items are lost: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #10210 // Duergar merchants: 7
~RANDOMISER/RANDOMISER.TP2~ #0 #10300 // Prevent Watcher's Keep statues from disappearing: 7
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #41 // Make Branwen a Priest of Tempus: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #42 // Make Dynaheir a Sorcerer: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #43 // Make Eldoth a Jester: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #44 // Make Faldorn an Avenger: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #48 // Make Kivan an Archer: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #50 // Shar-Teel's Class -> Make Shar-Teel a Berserker: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #52 // Make Skie a Shadowdancer: 1.1
~S9BGEENPCTWEAKS/S9BGEENPCTWEAKS.TP2~ #0 #60 // Dual Class Friendly Stats for Branwen, Dynaheir, Safana and Xzar: 1.1
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.02
~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02
~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2900 // Move or modify some overpowered magic items: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3540 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4050 // Decrease the rate at which reputation improves -> Reputation increases at about 2/3 the normal rate: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4160 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4190 // Make Watchers' Keep accessible between SoA and ToB (warning: this will make it inaccessible until the end of SoA): 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4216 // Remove unrealistically convenient ammunition from the game -> Only remove nonmagical ammo from random containers: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2040 // XP for Traps, Spells and Lockpicking -> BG1 values (default): 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3020 // Familiar death consequences -> Constitution loss & blocked summoning for 1 week: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #0 // Item cosmetic enhancements: Includes new icons, projectiles, recoloring, and addition of pulse and solid glows: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #3 // Remove annoying visual effects from equipped items: blur, cloak of mirroring, reflection shield(does not affect spells with these effects).: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #5 // Cosmetic on-hit audio-visual effect enhancements (fire, cold, acid, electricity) -> IWD-style on-hit effects: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #14 // IWD-style spell audio-visual effects: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #16 // Lightning bolts don't bounce -> Lightning bolts pass through targets until they hit a wall: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #17 // IWD-style animations for Nishruu and Hakaeshar: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #18 // IWD-style animations for Elementals -> All elementals: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #20 // IWD-style animations for metal golems (iron, adamantite): v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #21 // IWD-style Umber Hulks and Umber Hulk Elders: v1.0.0
~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #22 // Improved slime-type monster animations: v1.0.0
~BUBB_DISABLE_STONESKIN_COLOR/BUBB_DISABLE_STONESKIN_COLOR.TP2~ #0 #0 // Bubb's v2.6+ Disable Stoneskin Color: 1.0
~HQ_SOUNDCLIPS_BG2EE/HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
// Recently Uninstalled: ~A7-BANTERACCELERATOR/A7-BANTERACCELERATOR.TP2~ #0 #10 // Banter Accelerator -> Frequency: 60 seconds, Probability: 10%: 1.4
~A7-BANTERACCELERATOR/A7-BANTERACCELERATOR.TP2~ #0 #99 // Banter Accelerator -> User-defined: 1.4

Comments

  • EndarireEndarire Member Posts: 1,512
    edited March 2022
    Maybe this is MSFM (More Style for Mages). It seemed like a likely source, but I noticed nothing on the page indicating Ioun stones.
  • tl1942tl1942 Member Posts: 178
    Not MSFM sadly... :neutral:
  • MERLANCEMERLANCE Member Posts: 421
    ~SOD2BG2_IU/SOD2BG2_IU.TP2~ #0 #30 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.2

    ~EE_COSMETIC_ENHANCEMENTS/EE_COSMETIC_ENHANCEMENTS.TP2~ #0 #0 // Item cosmetic enhancements: Includes new icons, projectiles, recoloring, and addition of pulse and solid glows: v1.0.0

    My guess would be one of these two, I couldnt find any further explanation in either of their readmes
  • tl1942tl1942 Member Posts: 178
    @MERLANCE Good guess, thank you! I'm going to contact the mod author... o:)
  • MindTyrantMindTyrant Member Posts: 22
    Are you sure you are not using Eldritch Magic? It says it does exactly what you are talking about in its read me. Yes, I am very new here, and going to play BG for the first time. I am just trying to find a couple newb friendly mods and ran into this looking for a Bladesinger kit.
  • tl1942tl1942 Member Posts: 178
    @MindTyrant 100% sure I'm not using Eldritch Magic, but thanks anyway!
  • shevy123456shevy123456 Member Posts: 179
    One mod where I noticed this, or an item, is the ion stone granting
    immunity to normal weapons. Not sure from where it came.

    It kind of looks funny ... like some racing or confused image over the
    head of the character wearing it. It's quite stylish though.

    Would be fun if people could add this to a wizard hat, combining
    ion stones together. Like a SUPER mega wizard hat. There is one
    mod that offers a wizard hat. Edwin always wears this for stylish
    reasons. Also he holds the teddy bear from one of Lava's quests,
    then the rose from another Lava's quest (I think) and for the
    cloak just the most stylish one (which I think is the one that
    reflects lightning and grants 100% resistance). For Edwin it is
    more important to wear STYLISH things. He simply is the type
    of guy who is stylish, we all know that. I mean look at the romance
    thing - the guy is just PLAYING the evil boy. Once he holds on to
    his teddy bear so dearly, after the discussion in the pub in
    the dock's district where it is REVEALED how he likes women,
    we just know he is one big romance boy.
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