[mod] Of Heirlooms and Classes - items/artifacts for BG2EE
LavaDelVortel
Member Posts: 2,875
in BGII:EE Mods
Hi! I've decided to make a small mod that includes a bunch of new items you may get in BG2EE (SoA). So... here comes my new mini-mod "Of Heirlooms and Classes"!
The mod adds 11 artifacts (heirlooms) you may restore with Cromwell's help. Each item is an exclusive heirloom, bound with a particular class, and can only be used by that class. All items are available in Shadows of Amn.
Special thanks to @CamDawg and @Go_ForTheEyes for helping me with all the bugs and typos!
Grab the mod and... happy treasure hunting! Cheers!
FORUM
DOWNLOAD
The mod adds 11 artifacts (heirlooms) you may restore with Cromwell's help. Each item is an exclusive heirloom, bound with a particular class, and can only be used by that class. All items are available in Shadows of Amn.
Special thanks to @CamDawg and @Go_ForTheEyes for helping me with all the bugs and typos!
Grab the mod and... happy treasure hunting! Cheers!
FORUM
DOWNLOAD
0
Comments
I assume that there would be no problem using this with other mods that expand the items that Cromwell can create?
Is there a chance that some more artifacts will be added to ToB too? Ones for Cespenar to handle?
But I hope you'll still enjoy what's already in there
For the most part (with two exceptions) the items seem to work fine nonetheless. So far I've assembled the cleric's helmet, the paladin's helmet, the fighter's bow, and the thief's belt. (I won't be able to assemble the ranger or bard items because I installed the mod too late for those components.)
However, I did encounter a problem with the thief's artifact. While the bonuses to the thief abilities appear as indicated on the character sheet (+30 to set traps, +10 to some others) the THAC0 bonus does not appear (and, I assume, is not conferred by the item).
Also, I *think* that my character suffered from the Shadow Dragon's "wing buffet" despite wearing the Gods' Ram helmet. (But I'm not sure as I forgot to check the combat log before quitting.) The other abilities of the helmet seem to work correctly (as far as I can tell).
[ETA: I'm using SCS so perhaps the abilities of the Shadow Dragon are modified.]
In any case, thanks again for this mod!
I had this reported again and I checked that I left the old item description (+3 THAC0) while the belt was supposed to give +1 to backstab multiplier. I updated the item description.
(By the way, using the earlier version, the character wearing the God's Ram helmet was unaffected by the wing buffet from the dragon in Suldanessellar.)
As for the dragon: good to know! However, there are two things here: one is the "wing buffet" effect, and the other one "wing buffet" spell. Now I added resistance not just to the effect which pushes you back, but also to the spell itself. That means other effects applied with the spell also won't work on the cleric, but... well... perhaps that's appropriate.
Does this recommandation specifically include Weimer's Item Upgrade ?
I am asking the question because i have to move Item Upgrade above Hidden Adventures to keep some crossmod content, meaning that Weimer's Item Upgrade is intalled earlier with other quest mods.
Should i also move Of Heirlooms and Classes earlier, before Weimer's Item Upgrade ?
Thanks for the answer.
However, the PI metadata (OfHeirloomsAndClasses.ini) has the wrong download link. By default it links to Bridge's Block but should link to its page.
I wish to install Of Heirlooms and classes. Should I install it later than Hephernaan, or before Hephernaan?
Edit: By the way, I'm planning to play this mod with Foundling too, Khalid and Faldorn - in the case I'm supposed to install these later/early for interaction let me know.
I have made Russian translation of your fine mod.