Creating a 'Nether Swap' teleportation spell
Vy_Linvail
Member Posts: 6
Teleportation is fun, and it's easy to achieve when creating a custom special ability mod for the BGEE/BG2EE games, however it always seems a little bit too powerful. A bit OTT to be able to hop around the map willy-nilly.
I'm interested in creating a spell that is similar to the Nether Swap spell from DOS2.
Sure you can teleport, but you need to switch places with another target within range.
It seems like it'd be a really fun concept for a Thief type character, but I can't seem to accomplish it in Near Infinity. It should be a simple case of teleporting the caster to the targets location and then telporting the target to the casters old location... but NearInfinity doesn't seem to offer a clear solution.
Any help at all would be grandly appreciated!
I'm interested in creating a spell that is similar to the Nether Swap spell from DOS2.
Sure you can teleport, but you need to switch places with another target within range.
It seems like it'd be a really fun concept for a Thief type character, but I can't seem to accomplish it in Near Infinity. It should be a simple case of teleporting the caster to the targets location and then telporting the target to the casters old location... but NearInfinity doesn't seem to offer a clear solution.
Any help at all would be grandly appreciated!
0
Comments
If you want to make a spell like that, give it an effect like this:
Make sure that the target of the spell is set to "Living actor".
On a side note, depending on how easy it is to do, teleportation is not necessarily that powerful. The 4th-level spell Dimension Door, for example, is very weak for its level. It can occasionally come in handy if you're cornered, but other spells of that level like Confusion and Stoneskin come in handy far more often. There's a pretty big opportunity cost to spending your 4th-level slots on teleportation.
I'm actually looking at just making a little mod for the Shadowdancer. Much as I enjoy Shadowstep I find it a bit gamebreaking, and while teleportation isn't that powerful it's a neat trick. What I'm actually doing is creating a pool of about five magical abilities (some charms, some stuns and a shadowstep) that the SD can pull from each day to make it just a touch more interesting/magical.
There would be plenty of application for fun and perhaps game-breaking with a baleful transposition style spell if it could be used on neutral NPCs as well.