[RESOLVED] Haste mage spells showing extra APR in char sheet but not in actual rolls
notsocleverhound
Member Posts: 3
Intended behavior: Haste adds +1 APR and Improved Haste spells doubles APR on top of movement speed/animation speed increase. Both spells don't stack.
Observed behavior: No extra APR granted whatsoever in-game, although movement speed and animation speed do increase and the extra APRs correctly show on the character sheet.
I have confirmed this in BGEE and BG2EE by turning off "cosmetic attacks" and turning on "to-hit rolls" in feedback options, and setting autopause to "end of round". I have confirmed this with a mage, a sorcerer, using both Haste and Improved Haste on main char and various summons.
I then intended to reload old saves and found the same behavior. I uninstalled BGEE and BG2EE, cleaned my hard drive of any mods, did a fresh reinstall and still get the same behavior.
Anyone else willing to do the same test and confirm based on to-hit rolls per round?
Observed behavior: No extra APR granted whatsoever in-game, although movement speed and animation speed do increase and the extra APRs correctly show on the character sheet.
I have confirmed this in BGEE and BG2EE by turning off "cosmetic attacks" and turning on "to-hit rolls" in feedback options, and setting autopause to "end of round". I have confirmed this with a mage, a sorcerer, using both Haste and Improved Haste on main char and various summons.
I then intended to reload old saves and found the same behavior. I uninstalled BGEE and BG2EE, cleaned my hard drive of any mods, did a fresh reinstall and still get the same behavior.
Anyone else willing to do the same test and confirm based on to-hit rolls per round?
Post edited by notsocleverhound on
0
Comments
Haste Spell | The spell works correctly, but the combat log doesn't reflect the correct double speed/damage that is taking place.
https://forums.beamdog.com/discussion/30739/haste-not-working-ipad-version#latest