End of Chapter 13 - Am Stuck with Endless Attacks by Shadow Thieves
Torvald
Member Posts: 19
So, I've finished chapter 13, Imoen says "Hey, do you feel a little...off?", and there is a cutscene showing my party being attacked by Shadow Thieves.
Well, the end game credits do not roll, and I am not given an opportunity to advance to BG2EE. Instead, my party is stuck in a giant clearing, being attacked by endless waves of Shadow Thieves.
How do I get out of this situation and progress to BG2EE?
Well, the end game credits do not roll, and I am not given an opportunity to advance to BG2EE. Instead, my party is stuck in a giant clearing, being attacked by endless waves of Shadow Thieves.
How do I get out of this situation and progress to BG2EE?
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Thank you very much for your quick input.
Based on your advice, I've tried to let all my party members get killed by the endless swarm of Shadow Thieves, but they simply never die. As soon as any party member gets close to dying, their hit points bounce back up to a minimum of 10, all other damage gets labeled as non lethal hits, and then they slowly heal themselves over time.
Somehow, one of my BGEE Trilogy (BGEET) mods must be causing a problem to the ending of Chapter 13 in Siege of Dragonspear (SoD). It could also be due to my playing an offline version that is four and half years old, version 2.5.16.6, installed on 08/26/18.
At any rate, I was finally able to work around this glitch by starting a new SoA campaign, and then importing my Player Character from my final save in SoD (the save where I was getting attacked by an endless swarm of Shadow Thieves).
The only thing a little unusual is that instead of showing my SoA saves as being Chapter 1, they are being shown as Chapter 13 - Part 2. Is this because I'm playing a BGEET game? (This is my first time playing via BGEET).
And yes, EET changes the chapter numbers for the BG2 portion of the game.
And yes, EET starts BGII in chapter 13, it's EET's continuous chapter system.
Per your advice, I just checked and found that Story Mode was accidentally turned on.
After I turned Story Mode off, one of my characters went unconscious from Shadow Thieves damage, prompting the final Siege of Dragonspear cutscenes to finally fire, and I then got transitioned to the beginning of SoA.
Thank you very much for your help.
And in the unmodded game, the game ends after the cinematic. There is no automatic transition to BG2EE.
If "bd_finale" is 5, spawn in some creatures and have an in-engine cutscene before rolling credits. But that never happens, so that branch is irrelevant. Then, if "bd_finale" is 4, there are blocks for infinitely respawning Shadow Thieves. Also irrelevant.
So, it looks like EET resurrected this unused version of the ending, and caught the bug with Story Mode breaking it in the process. That makes it an EET bug.
My SoD Tweakpack restores the endfight scene for BG:EE, I guess it suffers from the same bug.