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[MOD] Infinity UI++ Beta v0.93

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  • PeccaPecca Member Posts: 2,215
    I recently installed this as part of an EET install and the BGEE, SoD, and Black Pits 1 campaigns are not showing themselves as available in the start menu. How do I get BGEE to show so I can play EET from the beginning?

    I cannot reproduce this. Is it possible some other mod overrode it?
  • PeccaPecca Member Posts: 2,215
    One thing I'd consider is to run this mod with EEEx from a batch file. EEEx can enable the game's LUA debug console that way so it reports the UI warnings. I don't know if those warnings are available otherwise, but they can help catching bugs.

    Interesting. Luckily Bubb has already helped me to debug the crashing bugs.
  • morpheus562morpheus562 Member Posts: 297
    edited May 2023
    Pecca wrote: »
    I recently installed this as part of an EET install and the BGEE, SoD, and Black Pits 1 campaigns are not showing themselves as available in the start menu. How do I get BGEE to show so I can play EET from the beginning?

    I cannot reproduce this. Is it possible some other mod overrode it?

    Making the following change to the below resolved my issue.
    function rgGetGameEngine()
    local str = cheatAreas[1][1]
    local stre = ''
    if type(cheatAreasExpansion) == 'table' then
    stre = cheatAreasExpansion[1][1]
    end

    return 4

    --if stre == "BD0010" then --sod
    -- return 1
    --elseif str == "AR0002" then --bg1
    -- return 0
    --elseif str == "AR0011" then --bg2
    -- return 2
    --elseif str == "AR1000" then --iwd
    -- return 3
    --elseif str == "BG0002" then --eet
    -- return 4
    --end
    end

    Here is my weidu log. @GraionDilach mentioned it could be something Argent77 installed since he may touch cheatAreas:
    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
    ~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.17-alpha
    ~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.17-alpha
    ~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.17-alpha
    ~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.17-alpha
    ~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.17-alpha
    ~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.17-alpha
    ~INFINITY_UI\INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v0.1
    ~INFINITY_UI\INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v0.1
    ~INFINITY_UI\INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v0.1
    ~INFINITY_UI\INFINITY_UI.TP2~ #0 #6 // Select Number of Quicksave Slots -> 4: v0.1
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.2
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #16 // Imoen 4 Ever in SoD: Unify Imoen's Portrait -> Use Imoen's SoD Portrait after Korlasz' Crypt: v11.2
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
    ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1
    ~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V. 1.1
    ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.20
    ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.20
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v8.4
    ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.4
    ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.2
    ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.2
    ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
    ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
    ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
    ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
    ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
    ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
    ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
    ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
    ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
    ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
    ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
    ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
    ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
    ~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28
    ~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28
    ~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
    ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1
    ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1
    ~BG1NPC\BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v27.1
    ~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1
    ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v27.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #4 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.1
    ~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.1
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.0
    ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.0
    ~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0
    ~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
    ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.2
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.4
    ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v3
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 3.3
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3
    ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.4
    ~QUESTPACK\SETUP-QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.4
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #0 // Revised Corporal Undead: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #6 // Revised Monstrous Spiders: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #8 // Revised Vampires: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Battles: Ulcaster Ruins: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1): v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Battles: Cyric's Temple: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Battles: Korlasz' Tomb: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #29 // Increase Enemy Group Size: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #30 // Enhanced Battles: Athkatla Liches: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #31 // Enhanced Battles: Firkraag's Lair: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #36 // Enhanced Battles: Suldanessenar: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #40 // Enhanced Battles: Amkethran: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #42 // Enhanced Battles: Pocket Plane: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #44 // Enhanced Battles: Sendai's Enclave: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #45 // Enhanced Battles: Watcher's Keep: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #46 // Enhanced Battles: Yaga-Shura's Army: v5.1
    ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB): v5.1
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.3-alpha
    ~IMOENFRIENDSHIP\IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6
    ~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3
    ~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
    ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.8
    ~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.8
    ~KLATU\SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
    ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
    ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
    ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
    ~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v11
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #0 // Made in Heaven: Arcane Spellpack: v6.1
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #1 // Made in Heaven: Divine Spellpack: v6.1
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #5 // Made in Heaven: Epic Spellpack (BETA): v6.1
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #9 // No Elemental Mind Battle: v6.1
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #13 // Spell Improvements (see readme): v6.1
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #15 // Expanded Temple Services: v6.1
    ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #16 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v6.1
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
    ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
    ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923
    ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_220923
    ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_220923
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.3.1
    ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.3.1
    ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9
    ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #7 // Bardic Wonders: Troubadour Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Items
    ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Inspirations
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v14
    ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v14
    ~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
    ~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
    ~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
    ~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
    ~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
    ~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
    ~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
    ~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
    ~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0
    ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
    ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
    ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #19 // Nerf APR Increasing One-Handed Melee Weapons: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v3.0
    ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v3.0
    ~HOUSERULES\SETUP-HOUSERULES.TP2~ #0 #14 // Allow Kensai to Use Bracers: v1.0
    ~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10 (Revised V1.3.800)
    ~ITEM_REV\ITEM_REV.TP2~ #0 #2 // Allow Spellcasting in Armor -> With a Chance of Arcane Casting Failure: V4 Beta 10 (Revised V1.3.800)
    ~ITEM_REV\ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor: V4 Beta 10 (Revised V1.3.800)
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #201 // Install Rashemaar Berserker Kit -> Assign kit to Minsc: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v3.1
    ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1102 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Throwing Axe Focus): v3.1
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #71 // IWD Class Updates: Druid: Allow Elves to be Druids: v5
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5
    ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #120 // IWD Class Updates: Thief: Evasion: v5
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16
    ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
    ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
    ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 3.3
    ~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
    ~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
    ~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #2 // Spell Level affects Saving Throws: v2
    ~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v9.2
    ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
    ~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 1.0
    ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 1.0
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3
    ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.3-alpha
    ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE): v0.3-alpha
    ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
    ~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01
    ~PPE\SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01
    ~PPE\SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.01
    ~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01
    ~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.01
    ~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.01
    ~PPE\SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.01
    ~BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1
    ~BUBB_SPELL_MENU_EXTENDED\SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 4.1
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v1.3-beta
    ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v1.3-beta
    ~HOUSERULES/SETUP-HOUSERULES.TP2~ #0 #20 // Reduce SoD Enemy Experience: v1.0
    ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v12.2
    ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v12.2
    ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v12.2

    Here are the files that changes the BGEE Lua:
    Microsoft Windows [Version 10.0.19045.2965]
    (c) Microsoft Corporation. All rights reserved.

    D:\Baldur's Gate II Enhanced Edition>weidu --log nul --change-log BGEE.LUA
    [weidu] WeiDU version 24900



    Mods affecting BGEE.LUA:
    00000: /* created or unbiffed */ ~EET\EET.TP2~ 0 0 // EET core (resource importation)V13.4
    00001: ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ 0 0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2v11.2
    00002: /* created or unbiffed */ ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ 0 30 // IWD Arcane Spell Packv5
    00003: ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ 0 40 // IWD Divine Spell Packv5
    00004: ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ 0 0 // Trials of the Luremaster for Baldur's Gate3.1
    00005: ~TIDINGS\SETUP-TIDINGS.TP2~ 1 0 // Dark Tidings V. 1.1
    00006: ~ARESTORATIONP\ARESTORATIONP.TP2~ 1 1 // Restored Characters and Dialogsv8.4
    00007: ~ARESTORATIONP\ARESTORATIONP.TP2~ 1 8 // Minor Restorationsv8.4
    00008: ~BGQE\SETUP-BGQE.TP2~ 0 0 // Slime Questv25.2
    00009: ~BGQE\SETUP-BGQE.TP2~ 0 1 // Beregost Family Questv25.2
    00010: ~BGQE\SETUP-BGQE.TP2~ 0 2 // Babysitting Quest, including the Carnival Encounter...v25.2
    00011: ~BGQE\SETUP-BGQE.TP2~ 0 3 // Nashkel Monster Questv25.2
    00012: ~BGQE\SETUP-BGQE.TP2~ 0 4 // Fallen Paladin Questv25.2
    00013: ~BGQE\SETUP-BGQE.TP2~ 0 5 // Undying Love Questv25.2
    00014: ~BGQE\SETUP-BGQE.TP2~ 0 6 // Lovesick Half-Orcv25.2
    00015: ~BGQE\SETUP-BGQE.TP2~ 0 7 // Unexpected Help Questv25.2
    00016: ~BGQE\SETUP-BGQE.TP2~ 0 9 // Drunk near Beregost Templev25.2
    00017: ~BGQE\SETUP-BGQE.TP2~ 0 10 // A Warm Place for Nooberv25.2
    00018: ~BGQE\SETUP-BGQE.TP2~ 0 11 // Brage's Swordv25.2
    00019: ~BGQE\SETUP-BGQE.TP2~ 0 12 // Legal Sea Charts Sourcesv25.2
    00020: ~BGQE\SETUP-BGQE.TP2~ 0 14 // A Worried Farmerv25.2
    00021: ~BGQE\SETUP-BGQE.TP2~ 0 15 // Bodies for a Good Causev25.2
    00022: ~BGQE\SETUP-BGQE.TP2~ 0 16 // Finish Cordyr's Quest without killing Silv25.2
    00023: ~UB\SETUP-UB.TP2~ 0 1 // The Suna Seni/Valygar Relationshipv28
    00024: ~UB\SETUP-UB.TP2~ 0 2 // Kalah and What He Was Promisedv28
    00025: ~UB\SETUP-UB.TP2~ 0 4 // Gorje Hilldark and the Extended Illithium Questv28
    00026: ~UB\SETUP-UB.TP2~ 0 5 // The Pai'Na/Spider's Bane Questv28
    00027: ~BG1NPC\BG1NPC.TP2~ 0 10 // The BG1 NPC Project: Banters, Quests, and Interjectionsv27.1
    00028: ~AC_QUEST\AC_QUEST.TP2~ 1 0 // A Job Well-Paid4.1
    00029: ~AC_QUEST\AC_QUEST.TP2~ 1 1 // A Feast for the Gnolls4.1
    00030: ~AC_QUEST\AC_QUEST.TP2~ 1 2 // Jumper4.1
    00031: ~AC_QUEST\AC_QUEST.TP2~ 1 3 // The Lost Son4.1
    00032: ~AC_QUEST\AC_QUEST.TP2~ 1 4 // Of Wolves and MenQuest uses hut near Thalantyr in High Hedge.4.1
    00033: ~AC_QUEST\AC_QUEST.TP2~ 1 6 // The Great Carlini4.1
    00034: ~AC_QUEST\AC_QUEST.TP2~ 1 7 // A Home for the Gibberlings4.1
    00035: ~AC_QUEST\AC_QUEST.TP2~ 1 9 // The Serpents of Abbathor4.1
    00036: ~AC_QUEST\AC_QUEST.TP2~ 1 10 // A Halfling among the Eyeless4.1
    00037: ~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ 0 0 // Alternativesv15
    00038: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 5 // Additional Shadow Thieves Contentv3.4
    00039: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 6 // Alternative Harper/Xzar Plotv3.4
    00040: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 7 // Extended Reynald Sequencev3.4
    00041: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 8 // Intrigue In The Copper Coronetv3.4
    00042: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 9 // Rahul Kanakia's Potion Questv3.4
    00043: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 10 // Revised Hell Trialsv3.4
    00044: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 13 // Saving Sanik In Brynnlawv3.4
    00045: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 14 // Burglary Of The Bookkeeperv3.4
    00046: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 15 // New Fate For The Dryads' Acornsv3.4
    00047: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 16 // The Tragedy Of Besamenv3.4
    00048: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 17 // Further Slaver Involvementv3.4
    00049: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 18 // Sending The Solamnic Knights Homev3.4
    00050: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 19 // Nazariel The Lichv3.4
    00051: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 20 // Reward Negotiationv3.4
    00052: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 21 // Infernal Thieveryv3.4
    00053: ~HERTHIMONEY\HERTHIMONEY.TP2~ 1 0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team)4.3
    00054: ~HERTHIMONEY\HERTHIMONEY.TP2~ 1 10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team)4.3
    00055: ~HERTHIMONEY\HERTHIMONEY.TP2~ 1 20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin)4.3
    00056: ~HERTHIMONEY\HERTHIMONEY.TP2~ 1 30 // Component 4. The Missing Troll Case (by Alisia & Austin)4.3
    00057: ~QUESTPACK\SETUP-QUESTPACK.TP2~ 0 4 // Miscellaneous EnhancementsWith Additional Random Encountersv3.4
    00058: ~MIH_EQ\SETUP-MIH_EQ.TP2~ 0 17 // Enhanced Battles: Zombie Farmv5.1
    00059: ~MIH_EQ\SETUP-MIH_EQ.TP2~ 0 19 // The Surgeon's Plightv5.1
    00060: ~MIH_EQ\SETUP-MIH_EQ.TP2~ 0 31 // Enhanced Battles: Firkraag's Lairv5.1
    00061: ~MIH_IP\SETUP-MIH_IP.TP2~ 0 0 // Made in Heaven: Item Packv7
    00062: ~MIH_SP\SETUP-MIH_SP.TP2~ 0 0 // Made in Heaven: Arcane Spellpackv6.1
    00063: ~C#SODBOABRI\C#SODBOABRI.TP2~ 0 2 // Bridge Scene has Different Choicesv2
    00064: ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ 0 0 // Another Fine Hell - Optional Ending for SoD and BGII ClosureAlpha_220923
    00065: ~RR\SETUP-RR.TP2~ 0 7 // Additional equipment for Thieves and Bardsv4.92
    00066: ~RR\SETUP-RR.TP2~ 0 11 // Chosen of Cyric encounterv4.92
    00067: ~SODRTD\SODRTD.TP2~ 0 80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod1.0
    00068: ~SODRTD\SODRTD.TP2~ 0 0 // Main Component: Tracking System1.0
    00069: ~SODRTD\SODRTD.TP2~ 0 60 // Additional Info Points1.0
    00070: ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ 0 5900 // Initialise AI components (required for all tactical and AI components)34.3
    00071: ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ 0 7040 // Relocated bounty hunters34.3
    00072: ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ 0 7060 // Improved Balduran's Isle34.3
    00073: ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ 0 7150 // Improved Carsa/Kahrk interaction34.3
    00074: ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ 0 8180 // Improved Abazigal's Lair34.3

    D:\Baldur's Gate II Enhanced Edition>
    Post edited by morpheus562 on
  • morpheus562morpheus562 Member Posts: 297
    Here is my BGEE.lua file:
    portraits =
    {
    {'MAN1', 1},
    {'MAN2', 1},
    {'GENDWRF', 1},
    {'GENMELF', 1},
    {'GENMHLF', 1},
    {'NHORC', 1},
    {'AJANTIS', 1},
    {'CORAN', 1},
    {'EDWIN', 1},
    {'ELDOTH', 1},
    {'GARRICK', 1},
    {'KAGAIN', 1},
    {'KHALID', 1},
    {'KIVAN', 1},
    {'MINSC', 1},
    {'MONTAR', 1},
    {'QUAYLE', 1},
    {'TIAX', 1},
    {'XAN', 1},
    {'XZAR', 1},
    {'YESLICK', 1},
    {'RASAAD', 1},
    {'DORN', 1},
    {'NCERND', 1},
    {'NKELDOR', 1},
    {'NANOMEN', 1},
    {'NEDWIN', 1},
    {'NHAER', 1},
    {'NJAN', 1},
    {'NMINSC', 1},
    {'NVALYGA', 1},
    {'NYOSHIM', 1},
    {'NKORGAN', 1},
    {'BDSHAM1', 1},
    {'BDORCM1', 1},
    {'WOMAN1', 2},
    {'WOMAN2', 2},
    {'ALORA', 2},
    {'BRANWE', 2},
    {'DYNAHEI', 2},
    {'FALDORN', 2},
    {'IMOEN', 2},
    {'JAHEIRA', 2},
    {'SAFANA', 2},
    {'SHARTEL', 2},
    {'SKIE', 2},
    {'VICONIA', 2},
    {'NEERA', 2},
    {'NNALIA', 2},
    {'NMAZZY', 2},
    {'NAERIE', 2},
    {'NJAHEIR', 2},
    {'NVICON', 2},
    {'BDSHAF1', 2},
    {'BDORCF1', 2},
    {'YANNER1', 2},
    {'YANNER2', 2},
    {'YANNER3', 2},
    {'YANNER4', 1},
    {'YANNER5', 1},
    {'YANNER6', 1},
    {'HELM', 1},
    {'HVLN', 1},
    {'OHHEX', 2},
    {'SKAN', 2},
    {'MANLEY0', 1},
    {'MANLEY3', 1},
    {'MANLEY6', 1},
    {'MANLEY7', 1},
    {'MANLEY8', 1},
    {'MANLEY9', 1},
    {'MANLEY1', 2},
    {'MANLEY2', 2},
    {'MANLEY4', 2},
    {'MANLEY5', 2},
    {'MANLEYX', 2},
    {'bdtma', 1},
    {'bdtmb', 2},
    {'bdtmc', 1},
    {'bdtmd', 1},
    {'bdtme', 2},
    {'bdtmf', 2},
    {'bdtmg', 1},
    {'bdtmh', 1},
    {'bdtmi', 1},
    {'bdtmj', 2},
    {'bdtmk', 1}
    }

    movies =
    {
    { 'intro', 10, 170, 74093, 1, 1},
    { 'intro', 630, 720, 74049, 1, 1},
    { 'intro', 735, 940, 74050, 1, 1},
    { 'intro', 985, 1210, 74051, 1, 1},
    { 'intro', 1315, 1385, 74052, 1, 1},
    { 'intro', 1425, 1770, 74053, 1, 1},
    { 'intro', 1865, 2150, 74054, 1, 1},
    { 'intro', 2165, 2300, 74055, 1, 1},
    { 'intro', 2345, 2550, 74056, 1, 1},
    { 'intro', 2605, 2710, 74057, 1, 1},
    { 'intro', 2730, 2860, 74058, 1, 1},
    { 'intro', 3045, 3110, 74059, 1, 1},
    { 'intro', 3135, 3320, 74060, 1, 1},

    { 'intro15f', 1, 200, 70674, 1, 1 },
    { 'intro15f', 460, 590, 70675, 1, 1 },
    { 'intro15f', 600, 713, 70676, 1, 1 },
    { 'intro15f', 727, 850, 70677, 1, 1 },
    { 'intro15f', 865, 1020, 70679, 1, 1 },
    { 'intro15f', 1025, 1192, 70681, 1, 1 },
    { 'intro15f', 1210, 1310, 70682, 1, 1 },
    { 'intro15f', 1315, 1455, 70683, 1, 1 },
    { 'intro15f', 1462, 1630, 70684, 1, 1 },
    { 'intro15f', 1642, 1742, 70685, 1, 1 },
    { 'intro15f', 1750, 1880, 70686, 1, 1 },
    { 'intro15f', 1895, 2030, 70687, 1, 1 },

    { 'end15fps', 480, 540, 70669, 1, 1 },
    { 'end15fps', 1245, 1365, 70670, 1, 1 },
    { 'end15fps', 1387, 1465, 70671, 1, 1 },
    { 'end15fps', 1492, 1515, 70672, 1, 1 },
    { 'end15fps', 1560, 1662, 70673, 1, 1 },

    { 'melissan', 167, 197, 74085, 1, 1 },
    { 'melissan', 217, 280, 74086, 1, 1 },
    { 'melissan', 302, 405, 74087, 1, 1 },
    { 'melissan', 425, 1515, 74088, 1, 1 },

    { 'blackpit', 45, 100, 103210, 1, 1 },
    { 'blackpit', 115, 200, 103211, 1, 1 },
    { 'blackpit', 215, 350, 103212, 1, 1 },
    { 'blackpit', 365, 440, 103213, 1, 1 },

    { 'endmve1', 92, 147, 74077, 1, 1 },
    { 'endmve1', 167, 315, 74078, 1, 1 },
    { 'endmve1', 335, 455, 74079, 1, 1 },
    { 'endmve1', 475, 560, 74080, 1, 1 },
    { 'endmve1', 580, 727, 74081, 1, 1 },
    { 'endmve1', 747, 802, 74082, 1, 1 },
    { 'endmve1', 822, 917, 74083, 1, 1 },
    { 'endmve1', 937, 1662, 74084, 1, 1 },

    { 'endmve2', 105, 202, 74068, 1, 1 },
    { 'endmve2', 222, 310, 74069, 1, 1 },
    { 'endmve2', 330, 427, 74070, 1, 1 },
    { 'endmve2', 447, 495, 74071, 1, 1 },
    { 'endmve2', 515, 597, 74072, 1, 1 },
    { 'endmve2', 617, 727, 74073, 1, 1 },
    { 'endmve2', 747, 785, 74074, 1, 1 },
    { 'endmve2', 805, 867, 74075, 1, 1 },
    { 'endmve2', 887, 1662, 74076, 1, 1 },

    { 'endmve3', 105, 180, 74048, 1, 1 },
    { 'endmve3', 200, 265, 74061, 1, 1 },
    { 'endmve3', 285, 427, 74062, 1, 1 },
    { 'endmve3', 447, 495, 74063, 1, 1 },
    { 'endmve3', 515, 617, 74064, 1, 1 },
    { 'endmve3', 637, 727, 74065, 1, 1 },
    { 'endmve3', 747, 870, 74066, 1, 1 },
    { 'endmve3', 890, 1662, 74067, 1, 1 }
    }
    credits =
    {
    83359, -- Overhaul
    83360, -- WotC Atari
    83361, -- Special Thanks Volunteers
    83362, -- Volunteers
    83363, -- Volunteers
    100284, -- Volunteers
    102778,
    102824,
    102825,
    102826,
    102827,
    102828,
    102829,
    102830,
    102831,
    102623
    }

    mageBookStrings = {
    SPWI529 = {tip = 60420, title = 'SPELL_MATRIX_TITLE', action = "ADD_SPELLS_MATRIX_LABEL"},
    SPWI908 = {tip = 55373, title = 'CHAIN_CONTINGENCY_TITLE', action = "ADD_SPELLS_CONTINGENCY_LABEL"},
    SPWI617 = {tip = 55373, title = 'CONTINGENCY_TITLE', action = "ADD_SPELLS_CONTINGENCY_LABEL"},
    SPWI809 = {tip = 55372, title = 'SPELL_TRIGGER_TITLE', action = "ADD_SPELLS_TRIGGER_LABEL"},
    SPWI710 = {tip = 60420, title = 'SPELL_SEQUENCER_TITLE', action = "ADD_SPELLS_SEQUENCER_LABEL"},
    SPWI420 = {tip = 60420, title = 'MINOR_SEQUENCER_TITLE', action = "ADD_SPELLS_SEQUENCER_LABEL"},
    }

    Infinity_AddDLC( 'dorn', 'DLCDN', 95310, 95311, 'BG2EE_IOS_DORN', 1, 'bg2ee_android_dorn')
    Infinity_AddDLC( 'neera', 'DLCNE', 95312, 95313, 'BG2EE_IOS_NEERA', 2, 'bg2ee_android_neera')
    Infinity_AddDLC( 'hexxat', 'DLCHX', 95314, 102524, 'BG2EE_IOS_HEXXAT', 3, 'bg2ee_android_hexxat')
    Infinity_AddDLC( 'rasaad', 'DLCRS', 102523, 102522, 'BG2EE_IOS_RASAAD', 4, 'bg2ee_android_rasaad')
    Infinity_AddDLC( 'yanner', 'DLCYN', 95315, 95316, 'BG2EE_IOS_PORTRAITPACK1', 5, 'bg2ee_android_portraitpack1')
    Infinity_AddDLC( 'BDTM', 'DLCBDTP', 103242, 103243, 'BGEE_BDTP', 6, 'beamdog_team_pack' )

    Infinity_AddDLCContent('DORN', 1 )
    Infinity_AddDLCContent('NEERA', 2 )
    Infinity_AddDLCContent('OHHEX', 3 )
    Infinity_AddDLCContent('RASAAD', 4 )
    Infinity_AddDLCContent('YANNER1', 5 )
    Infinity_AddDLCContent('YANNER2', 5 )
    Infinity_AddDLCContent('YANNER3', 5 )
    Infinity_AddDLCContent('YANNER4', 5 )
    Infinity_AddDLCContent('YANNER5', 5 )
    Infinity_AddDLCContent('YANNER6', 5 )

    Infinity_AddDLCContent('bdtma', 6 )
    Infinity_AddDLCContent('bdtmb', 6 )
    Infinity_AddDLCContent('bdtmc', 6 )
    Infinity_AddDLCContent('bdtmd', 6 )
    Infinity_AddDLCContent('bdtme', 6 )
    Infinity_AddDLCContent('bdtmf', 6 )
    Infinity_AddDLCContent('bdtmg', 6 )
    Infinity_AddDLCContent('bdtmh', 6 )
    Infinity_AddDLCContent('bdtmi', 6 )
    Infinity_AddDLCContent('bdtmj', 6 )
    Infinity_AddDLCContent('bdtmk', 6 )
    --Soundsets
    Infinity_AddDLCContent('bdtpam', 6 )
    Infinity_AddDLCContent('bdtpbe', 6 )
    Infinity_AddDLCContent('bdtpag', 6 )
    Infinity_AddDLCContent('bdtpdg', 6 )
    Infinity_AddDLCContent('bdtpeh', 6 )
    Infinity_AddDLCContent('bdtpsd', 6 )
    Infinity_AddDLCContent('bdtpto', 6 )

    purchasedDLC = {}
    purchasedDLC[1] = 1
    purchasedDLC[2] = 1
    purchasedDLC[3] = 1
    purchasedDLC[4] = 2
    purchasedDLC[5] = 1
    purchasedDLC[6] = 1

    keybindings =
    {
    {
    { 1, 1, 'Inventory', "ASSIGN_KEYS_PAGE_INVENTORY", '', 0, 105 },
    { 2, 1, 'Character Record', "ASSIGN_KEYS_PAGE_CHARACTERINFORMATION", '', 0, 114 },
    { 3, 1, 'Return To Game', "ASSIGN_KEYS_PAGE_RETURNTOGAME", '', 0, 103 },
    { 4, 1, 'Journal', "ASSIGN_KEYS_PAGE_JOURNAL", '', 0, 106 },
    { 5, 1, 'Map', "ASSIGN_KEYS_PAGE_AREAMAP", '', 0, 109 },
    { 6, 1, 'Wizard Spells', "ASSIGN_KEYS_PAGE_MAGESPELLS", '', 0, 119 },
    { 7, 1, 'Priest Spells', "ASSIGN_KEYS_PAGE_PRIESTSPELLS", '', 0, 112 },
    { 8, 1, 'Options', "ASSIGN_KEYS_PAGE_OPTIONS", '', 0, 111 },
    { 9, 1, 'Character Arbitration', "ASSIGN_KEYS_PAGE_CHARACTERARBITRATION", '', 0, 99 }
    },
    {
    { 10, 2, 'Guard / Protect', "ASSIGN_KEYS_ACTIONS_GUARD", '', 0, 0 },
    { 11, 2, 'Turn Undead', "ASSIGN_KEYS_ACTIONS_TURNUNDEAD", '', 0, 0 },
    { 12, 2, 'Battle Song', "ASSIGN_KEYS_ACTIONS_BARDSONG", '', 0, 0 },
    { 13, 2, 'Cast Spell', "ASSIGN_KEYS_ACTIONS_CASTSPELL", '', 0, 0 },
    { 14, 2, 'Use Item', "ASSIGN_KEYS_ACTIONS_USEITEM", '', 0, 0 },
    { 15, 2, 'Dialog', "ASSIGN_KEYS_ACTIONS_DIALOG", '', 0, 0 },
    { 16, 2, 'Thieving', "ASSIGN_KEYS_ACTIONS_THIEVING", '', 0, 0 },
    { 17, 2, 'Stealth', "ASSIGN_KEYS_ACTIONS_STEALTH", '', 0, 0 },
    { 18, 2, 'Trap Detection', "ASSIGN_KEYS_ACTIONS_FINDTRAPS", '', 0, 0 },
    { 19, 2, 'Group Stop', "ASSIGN_KEYS_ACTIONS_GROUPSTOP", '', 0, 0 },
    { 20, 2, 'Group Attack', "ASSIGN_KEYS_ACTIONS_GROUPATTACK", '', 0, 0 },
    { 21, 2, 'Special Abilities', "ASSIGN_KEYS_ACTIONS_SPECIALABILITIES", '', 0, 0 },
    { 22, 2, 'Equip Melee Weapon', "ASSIGN_KEYS_ACTIONS_EQUIPMELEEWEAPON", '', 0, 0 },
    { 23, 2, 'Equip Range Weapon', "ASSIGN_KEYS_ACTIONS_EQUIPRANGEDWEAPON", '', 0, 0 }
    },
    {
    { 24, 3, 'Quick Load', "ASSIGN_KEYS_MISC_QUICKLOAD", '', 0, 108 },
    { 25, 3, 'Hide Interface', "ASSIGN_KEYS_MISC_HIDEINTERFACE", '', 0, 104 },
    { 26, 3, 'Right Interface', "ASSIGN_KEYS_MISC_RIGHTINTERFACE", '', 0, 117 },
    { 27, 3, 'Chat Window', "ASSIGN_KEYS_MISC_CHATWINDOW", '', 0, 116 },
    { 28, 3, 'Location', "ASSIGN_KEYS_MISC_LOCATION", '', 0, 120 },
    { 29, 3, 'Quick Save', "ASSIGN_KEYS_MISC_QUICKSAVE", '', 0, 113 },
    { 30, 3, 'Toggle AI', "ASSIGN_KEYS_MISC_TOGGLEAI", '', 0, 97 },
    { 31, 3, 'Left Interface', "ASSIGN_KEYS_MISC_LEFTINTERFACE", '', 0, 121 },
    { 32, 3, 'Rest', "ASSIGN_KEYS_MISC_REST", '', 0, 0 },
    { 33, 3, 'Hard Pause', "ASSIGN_KEYS_MISC_HARDPAUSE", '', 0, 0 },
    { 34, 3, 'Scroll Up', "ASSIGN_KEYS_MISC_SCROLLUP", '', 0, 0 },
    { 35, 3, 'Scroll Right', "ASSIGN_KEYS_MISC_SCROLLRIGHT", '', 0, 0 },
    { 36, 3, 'Scroll Down', "ASSIGN_KEYS_MISC_SCROLLDOWN", '', 0, 0 },
    { 37, 3, 'Scroll Left', "ASSIGN_KEYS_MISC_SCROLLLEFT", '', 0, 0 },
    { 38, 3, 'Zoom In', "ASSIGN_KEYS_QUICKSLOTS_ZOOMIN", '', 0, 61 },
    { 39, 3, 'Zoom Out', "ASSIGN_KEYS_QUICKSLOTS_ZOOMOUT", '', 0, 45 },
    { 40, 3, 'Quick Loot', "99897", '', 0, 0 }
    },
    {
    { 41, 4, 'Spell Slot 1', "ASSIGN_KEYS_QUICKSLOTS_SPELLSLOT1", '', 0, 0 },
    { 42, 4, 'Spell Slot 2', "ASSIGN_KEYS_QUICKSLOTS_SPELLSLOT2", '', 0, 0 },
    { 43, 4, 'Spell Slot 3', "ASSIGN_KEYS_QUICKSLOTS_SPELLSLOT3", '', 0, 0 },
    { 44, 4, 'Weapon Slot 1', "ASSIGN_KEYS_QUICKSLOTS_WEAPONSLOT1", '', 0, 0 },
    { 45, 4, 'Weapon Slot 2', "ASSIGN_KEYS_QUICKSLOTS_WEAPONSLOT2", '', 0, 0 },
    { 46, 4, 'Weapon Slot 3', "ASSIGN_KEYS_QUICKSLOTS_WEAPONSLOT3", '', 0, 0 },
    { 47, 4, 'Weapon Slot 4', "ASSIGN_KEYS_QUICKSLOTS_WEAPONSLOT4", '', 0, 0 },
    { 48, 4, 'Item Slot 1', "ASSIGN_KEYS_QUICKSLOTS_ITEMSLOT1", '', 0, 0 },
    { 49, 4, 'Item Slot 2', "ASSIGN_KEYS_QUICKSLOTS_ITEMSLOT2", '', 0, 0 },
    { 50, 4, 'Item Slot 3', "ASSIGN_KEYS_QUICKSLOTS_ITEMSLOT3", '', 0, 0 },
    { 51, 4, 'Formation Slot 1', "ASSIGN_KEYS_QUICKSLOTS_FORMATIONSLOT1", '', 0, 0 },
    { 52, 4, 'Formation Slot 2', "ASSIGN_KEYS_QUICKSLOTS_FORMATIONSLOT2", '', 0, 0 },
    { 53, 4, 'Formation Slot 3', "ASSIGN_KEYS_QUICKSLOTS_FORMATIONSLOT3", '', 0, 0 },
    { 54, 4, 'Formation Slot 4', "ASSIGN_KEYS_QUICKSLOTS_FORMATIONSLOT4", '', 0, 0 },
    { 55, 4, 'Formation Slot 5', "ASSIGN_KEYS_QUICKSLOTS_FORMATIONSLOT5", '', 0, 0 },
    { 56, 4, 'Character 1', "ASSIGN_KEYS_QUICKSLOTS_CHARACTER1", '', 0, 49 },
    { 57, 4, 'Character 2', "ASSIGN_KEYS_QUICKSLOTS_CHARACTER2", '', 0, 50 },
    { 58, 4, 'Character 3', "ASSIGN_KEYS_QUICKSLOTS_CHARACTER3", '', 0, 51 },
    { 59, 4, 'Character 4', "ASSIGN_KEYS_QUICKSLOTS_CHARACTER4", '', 0, 52 },
    { 60, 4, 'Character 5', "ASSIGN_KEYS_QUICKSLOTS_CHARACTER5", '', 0, 53 },
    { 61, 4, 'Character 6', "ASSIGN_KEYS_QUICKSLOTS_CHARACTER6", '', 0, 54 },
    { 62, 4, 'Characters 1&2', "ASSIGN_KEYS_QUICKSLOTS_CHARACTERS12", '', 0, 55 },
    { 63, 4, 'Characters 3&4', "ASSIGN_KEYS_QUICKSLOTS_CHARACTERS34", '', 0, 56 },
    { 64, 4, 'Characters 5&6', "ASSIGN_KEYS_QUICKSLOTS_CHARACTERS56", '', 0, 57 },
    { 65, 4, 'Select 1,2,3', "ASSIGN_KEYS_QUICKSLOTS_CHARACTERS123", '', 0, 0 },
    { 66, 4, 'Select 4,5,6', "ASSIGN_KEYS_QUICKSLOTS_CHARACTERS456", '', 0, 0 },
    { 67, 4, 'Select all', "ASSIGN_KEYS_QUICKSLOTS_SELECTALL", '', 0, 48 }
    },
    {
    { 68, 5, 'SPPR111', 25601, '', 0, 0 },
    { 69, 5, 'SPPR101', 12089, '', 0, 0 },
    { 70, 5, 'SPPR114', 272783, '', 0, 0 },
    { 71, 5, 'SPPR102', 12097, '', 0, 0 },
    { 72, 5, 'SPPR103', 6620, '', 0, 0 },
    { 73, 5, 'SPPR112', 101765, '', 0, 0 },
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    { 4, "ASSIGN_KEYS_QUICKSLOTS", 'Keymap Quick Slots' },
    { 5, "ASSIGN_KEYS_PRIESTSPELLS", 'Priest Spells' },
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  • GraionDilachGraionDilach Member Posts: 589
    So it seems IWDIfication somehow ended up deleting the then-current BGEE.LUA and somehow ended up restarting from scratch. I've attempted to rebuild the install up until that point and I couldn't reproduce it though. I'm sorry guys.
  • morpheus562morpheus562 Member Posts: 297
    PI was used for the installation if that has any effect.
  • morpheus562morpheus562 Member Posts: 297
    I did a new reinstall and was unable to duplicate whatever caused my issue
  • UlkeshUlkesh Member Posts: 280
  • megrimlockmegrimlock Member Posts: 51
    When I am on the save screen, the save/overwrite and cancel buttons are misaligned with the text. Playing on EET.
  • marchitekmarchitek Member Posts: 3
    Hi. Super cool UI mod. Great that you made so much features that allow customization.

    I've done some tests on BG1 EE v2.6 without SoD and InfinityUI-0.42:

    1. I started BG1 campaign with new character but I have level 7 already (and I don't have a quarterstaff).
    2. Changing campaign to Black Pits doesn't change manu background.
    3. Message box is too in the center of the screen (default HUD, message box locked). Screenshot below.
    4. Worldmap is moved to the left side (not cenetred). Screenshot below.

    Screenshots:
    u3tj9f4t4wje.png
    lrvqj2s08exk.png

    BTW do you plan to implement "big portraits" feature from Dragonspear?

    Also: It would be cool to be able to leave stores with ESC key like other views. This close button in upper right seems to be far. But maybe its matter of habit.

  • marchitekmarchitek Member Posts: 3
    One more thing:

    5. Inn shows only peasant room images. Screenshot:
    si9hqj072r4u.png
  • morpheus562morpheus562 Member Posts: 297
    I'm not sure how to describe it, but I feel like I am fighting the inventory management with multiple characters. Dragonspear UI++ allowed me to grab an item and move it directly into another character's inventory slot or directly equip it; however, I have no option to do that beyond click on it on the character portrait and after a short second delay it will pop into the character's inventory. Additionally, I can't click an item in another character's inventory unless I click their portrait first.

    I don't have screenshots since it occurred last night, but I ran into some weird screen issues when dual classing. It popped up a menu option to select the class to dual at the end of dual selection (and after I have already selected my option). The screen would not go away unless I clicked the back button.
  • SourSour Member Posts: 115
    I'm not sure how to describe it, but I feel like I am fighting the inventory management with multiple characters. Dragonspear UI++ allowed me to grab an item and move it directly into another character's inventory slot or directly equip it; however, I have no option to do that beyond click on it on the character portrait and after a short second delay it will pop into the character's inventory. Additionally, I can't click an item in another character's inventory unless I click their portrait first.

    I don't have screenshots since it occurred last night, but I ran into some weird screen issues when dual classing. It popped up a menu option to select the class to dual at the end of dual selection (and after I have already selected my option). The screen would not go away unless I clicked the back button.

    In the UI settings there is an option called "inventory swap on hover" this option should solve your inventory problem. It makes like the old UI++ version.
  • morpheus562morpheus562 Member Posts: 297
    Sour wrote: »
    I'm not sure how to describe it, but I feel like I am fighting the inventory management with multiple characters. Dragonspear UI++ allowed me to grab an item and move it directly into another character's inventory slot or directly equip it; however, I have no option to do that beyond click on it on the character portrait and after a short second delay it will pop into the character's inventory. Additionally, I can't click an item in another character's inventory unless I click their portrait first.

    I don't have screenshots since it occurred last night, but I ran into some weird screen issues when dual classing. It popped up a menu option to select the class to dual at the end of dual selection (and after I have already selected my option). The screen would not go away unless I clicked the back button.

    In the UI settings there is an option called "inventory swap on hover" this option should solve your inventory problem. It makes like the old UI++ version.

    Thank you! That does resolve my concern.
  • BubbBubb Member Posts: 1,005
    edited May 2023
    Edit: Nevermind
    Post edited by Bubb on
  • JinashiJinashi Member Posts: 47
    Bubb wrote: »
    The "Inventory party swap on hover" mode doesn't seem to be able to switch to the first party member:
    Pecca wrote: »
    The auto switch is dependant on hotkeys 1-6. If you bind 1 to something else, it will sease to work.
  • BubbBubb Member Posts: 1,005
    Ah, sorry, I guess I should have read the thread once over before I posted that.
  • JinashiJinashi Member Posts: 47
    edited May 2023
    @Pecca
    It's true that there are many messages and that some problems are raised several times, it should be put in the first message their resolution:
    - The "Inventory party swap on hover" mode doesn't seem to be able to switch to the first party member:
    => The auto switch is dependant on hotkeys 1-6. If you bind 1 to something else, it will sease to work.
    - SCS couldn't install the AI component and skipped all the AI improvements
    => Change Force_Difficulty_Widget to 1 within stratagems.ini
  • PeccaPecca Member Posts: 2,215
    I must put a note somewhere about the hotkeys requirement.
  • BarachielBarachiel Member Posts: 82
    So i just switched from Dragonspear UI++ to Infnity++. Looks great, but I'm having 2 issues.

    First, the in-game UI scaling no longer works, so the UI is super-tiny and difficult to use on my 2K monitor. Second, the save menu screen isn't re-skinned, but it is still changed, to the new layout, so everything is misaligned.
  • PeccaPecca Member Posts: 2,215
    edited June 2023
    Barachiel wrote: »
    So i just switched from Dragonspear UI++ to Infnity++. Looks great, but I'm having 2 issues.

    First, the in-game UI scaling no longer works, so the UI is super-tiny and difficult to use on my 2K monitor. Second, the save menu screen isn't re-skinned, but it is still changed, to the new layout, so everything is misaligned.

    If you use eeex, then you must use ui zoom feature under ui++ settings menu. Without eeex, it works for me.
    There is number of smaller yet unskinned menus, they will all be finished before moving from beta.
  • PeccaPecca Member Posts: 2,215
    edited June 2023
    Version 0.5 released with IWD compatibility. I have added backgrounds to default IWD portraits (and IWD2 thanks to @ineth ) on chargen and level-up screens, which has bumped the size of the mode twice, but it will only be copied to override on iwd game.

    Now I going to work on certain EEex feature, which got me sidetracked already. It'll take some time, since it has a lot of new art.
  • EndarireEndarire Member Posts: 1,519
    Since this mod is now IWDEE compatible, does it also come with the IWDEE skin?

    Thankee!
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    Wow, this looks incredible. Thank you so much for your work on this. I have never used a UI mod: would this make the game playable on a 27" 4K monitor?
  • PeccaPecca Member Posts: 2,215
    Endarire wrote: »
    Since this mod is now IWDEE compatible, does it also come with the IWDEE skin?

    Thankee!

    No, other skins will likely ship after v1.0.
  • PeccaPecca Member Posts: 2,215
    Wow, this looks incredible. Thank you so much for your work on this. I have never used a UI mod: would this make the game playable on a 27" 4K monitor?

    Yes, why not. I recommend installing EEex and using zoom feature to adjust size of the UI to your preference.
  • bzmbzm Member Posts: 35
    edited June 2023
    Pecca wrote: »
    Now I going to work on certain EEex feature, which got me sidetracked already.

    Does this mean, that EEex will be required for Ui++?
    Post edited by bzm on
  • PeccaPecca Member Posts: 2,215
    bzm wrote: »
    Pecca wrote: »
    Now I going to work on certain EEex feature, which got me sidetracked already.

    Does this mean, that EEex will be required for Ui++?

    No, only for EEex features.
  • EekanImpEekanImp Member Posts: 28
    I seem to, unfortunately, have run into a bit of a bug on the IWD:EE version of Infinity UI. :'(

    When I'm in the Kuldahar Pass, wanting to head into Kuldar, this Worldmap should pop up.

    08uhe9o6j38a.png

    But, if I have Infinity UI installed, only this happens:

    8atr5aj0tqzg.png

    I can't progress the game at all unless I uninstall the mod. I'm not sure if this is a bug related only to my install or if others ran into the same issue. :(

    Loving the new UI, Pecca, and I can't wait for all the different skins to be available. It's high quality work. <3
  • PeccaPecca Member Posts: 2,215
    Hups, how did I miss the worldmap? Released a new version with the fix + updated russian translation.
    There are other reported issues, I will address them next.
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