[MOD] Mortuary Be Gone
Aquadrizzt
Member Posts: 1,069
This mod (inspired by the Dungeon-Be-Gone and Skip Chateau Irenicus mods for Baldur's Gate 2) allows Morte to whisk you out of the Mortuary at the very start of the game while still providing the items and experience you'd gain from a thorough exploration of the Mortuary. Narratively, you are implied to have done a "normal" playthrough of the Mortuary in your previous incarnation, who died shortly (and non-traumatically) after escaping the Mortuary.
The latest release of this mod is available on Github.
This mod makes a few assumptions about your previous incarnation's decisions within the Mortuary. As the Mortuary is still accessible after escaping from it, I have minimized the impact that you could have had while still completing secondary objectives. You are assumed to have looted every container, avoided combat and detection wherever possible, completed every available side quest, and not taken any actions that would influence your alignment. The Dustmen will have restocked any non-unique item should you return to the Mortuary later.
- You did not fight any NPCs except Zombie 782.
- You met Dhall and discussed both Dustmen philosophy and his knowledge of Pharod.
- You met Ei-Vene, retrieved the Embalming Fluid and Needle, and allowed her to stitch up your scars.
- You met Vaxis, gave him the Embalming Room Key, but did not ask him to disguise you as a zombie.
- You did not report Vaxis to the Dustmen.
- You met Soego and allowed him to unlock the front gate of the Mortuary.
- You talked to Deionarra, avoided offending her, and heard her prophecy without making a vow to die.
- You learned the Raise Dead ability from Deionarra.
- You solved the Ancient Copper Earring, Zombie 1201, and Skeleton 42 puzzles.
- You disenchanted all four Giant Skeletons with the help of the Tome of Bone and Ash.
- You managed to acquire Limb #985 in a neutral manner. (NB: This is not possible in a normal playthrough, you must choose either a Lawful Good option or a Chaotic Evil option.)
Upon exiting the Mortuary, The Nameless One and Morte will each receive 4,000 XP. The party will also receive 200 copper commons and every useful item that you can get from the Mortuary without harming any NPC.
This mod is available in Polish thanks to @memory .
The latest release of this mod is available on Github.
This mod makes a few assumptions about your previous incarnation's decisions within the Mortuary. As the Mortuary is still accessible after escaping from it, I have minimized the impact that you could have had while still completing secondary objectives. You are assumed to have looted every container, avoided combat and detection wherever possible, completed every available side quest, and not taken any actions that would influence your alignment. The Dustmen will have restocked any non-unique item should you return to the Mortuary later.
- You did not fight any NPCs except Zombie 782.
- You met Dhall and discussed both Dustmen philosophy and his knowledge of Pharod.
- You met Ei-Vene, retrieved the Embalming Fluid and Needle, and allowed her to stitch up your scars.
- You met Vaxis, gave him the Embalming Room Key, but did not ask him to disguise you as a zombie.
- You did not report Vaxis to the Dustmen.
- You met Soego and allowed him to unlock the front gate of the Mortuary.
- You talked to Deionarra, avoided offending her, and heard her prophecy without making a vow to die.
- You learned the Raise Dead ability from Deionarra.
- You solved the Ancient Copper Earring, Zombie 1201, and Skeleton 42 puzzles.
- You disenchanted all four Giant Skeletons with the help of the Tome of Bone and Ash.
- You managed to acquire Limb #985 in a neutral manner. (NB: This is not possible in a normal playthrough, you must choose either a Lawful Good option or a Chaotic Evil option.)
Upon exiting the Mortuary, The Nameless One and Morte will each receive 4,000 XP. The party will also receive 200 copper commons and every useful item that you can get from the Mortuary without harming any NPC.
This mod is available in Polish thanks to @memory .
Post edited by Aquadrizzt on
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Comments
Thanks! I had an idea for it while I was going to bed yesterday and it came together surprisingly quickly.
Please find Polish translation attached.
Please find Polish translation attached.
Please find Polish translation attached.