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Developing a dual-classed Bounty Hunter29/Fighter30

Well, I started on HoF with an imported level 9 (I played it before) human Bounty Hunter in Easthaven, dual-classable to a Fighter.

Among thief kits, the Bounty Hunter, thanks to the heavy usage of traps, is the easiest to start on HoF. 😎

Comments

  • YigorYigor Member Posts: 807
    Previously, I have developed dual-classed Berserker29/Thief30 and Berserker29/Cleric30. 👈

    https://forums.beamdog.com/discussion/83069/my-first-maximal-dual-classed-character-of-level-29-30-new-suggestions
  • YigorYigor Member Posts: 807
    edited September 2023
    Current status: level 11 in the Vale of Shadows, 3 reinforced special traps + 3 normal traps available per day. 😎

    N.B. The maximum is 7 traps per area. It's enough to kill most of monsters there. 🪤💀
  • YigorYigor Member Posts: 807
    Current status: level 19, in the Vale of Shadow coming back with Hjollder from Lonelywood. 👈
  • WisteriasWisterias Member Posts: 108
    I guess you know it but if you blind your thief, you can set traps in front of the enemies xD

    But unless you dual to mage, you can't, so it doesn't matter.

    I don't remember if there are any objects with 'blindness' charges or something.
  • WisteriasWisterias Member Posts: 108
    Edit: well there's one at least, the Rogue Cowl that Orrick sells in Kuldahar. But only 1 cast/day and subject to saving throw ofc.
  • YigorYigor Member Posts: 807
    edited November 23
    Wisterias wrote: »
    I guess you know it but if you blind your thief, you can set traps in front of the enemies xD

    Yeah, nice exploit! 👍 I've remembered it right now, when U mentioned it. 😉

    I recall also my attempt to use the Self-Deafness vs Harpies 😜:

    https://forums.beamdog.com/discussion/88010/self-deafness-vs-harpies
  • WisteriasWisterias Member Posts: 108
    edited November 23
    Yigor wrote: »

    Yeah, nice exploit! 👍 I've remembered it right now, when U mentioned it. 😉

    I recall also my attempt to use the Self-Deafness vs Harpies 😜:

    https://forums.beamdog.com/discussion/88010/self-deafness-vs-harpies

    Well the deafness vs harpies makes sense... If you can't hear the scream you should be inmune to the effect. Nice if the game works this way. Seems not a exploit to me actually.

    Ye the blindness+traps thing is 100% an exploit ofc 🙃

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