Sorcerer spell picks
Sloty1984
Member Posts: 147
First, is sorcerer or dragon disciple better?
Second, which are the best sorcerer spells at each level?
In bg2 it was relatively clear.
I want the sorcerer to be as most effective as possible
Second, which are the best sorcerer spells at each level?
In bg2 it was relatively clear.
I want the sorcerer to be as most effective as possible
0
Comments
Why do you cripple yourself so much Yigor?
Anti mage spells are of no use I think
Which are good summoning spells?
Still the question which are the advantages of a Dragon Disciple?
Which are the most important arcane spells?
More specifically, you want your spell choices to be diverse, so as to maximize the options you have. You shouldn't be choosing between Damage Spell A and Damage Spell B at the same level, or between Disabling Spell A and Disabling Spell B at the same level. And you can't go back to change your spell picks tomorrow, so whatever you pick should be something you'll cast a lot of times. If you only ever want to cast the spell once or twice, that's what scrolls are for.
As for vanilla sorcerer versus Dragon Disciple, it's a simple tradeoff. More spell casting slots for the sorcerer (but the same number of spells known), assorted passive buffs and special abilities for the Dragon Disciple. How often do you run out of spell slots before the end of the adventuring day? If the answer is "hardly ever", then you're not exactly giving much up for those DD benefits.
You don't need to worry as much about mage protection disabling in IWD, although there are instances where it's helpful. But it's not absolutely essential the way it is in BG2.
As I said, it depends on your party as well. Druid can get a fair amount of damage spells too. Much of the combat in IWD involves fighting army-like mobs, just waves and waves of them in some dungeons, no joke. And since alot of the other classes aren't so great at area of effect damage, that's where I'd recommend you keep your focus for the sorcerer, in a typical party. More than just being powerful a focus like this will also just make the game more fun, imo.
Yeah, I like to add some additional difficulties, but in this case, it was not crippling. I just searched for some conceptual and/or roleplaying way to choose sorcerer's spells. 😎
Hmm... it supposes some particular, peculiar and sneaking gameplay, optimally with several backstabbing characters. 🥷