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Something working on oBG2 but not on BG2EE

deratiseurderatiseur Member Posts: 238
edited November 2023 in Troubleshooting
On BG2EE, if I create a suit of armor that casts SPWI308 (Lightning bolt) on the attacker when the wearer is hit, when this happens the attacker does take electrical damage, but no lightningbolt animation is played (so nothing fun bounces off).
The armor work well on oBG2.

BG2EE 2.6 with no mod except my spell mod (patching nothing)

Comments

  • kjeronkjeron Member Posts: 2,367
    The EE versioin of Lightning Bolt has an added effect to protect the caster for the first 2/3 of a second of travel.

    The projectile was hardcoded in oBG2. It's externalized projectile has been through a rough time in the EE's.
    At one point it had a small chance that the caster would be within the lightning bolts effected area the moment it was created, hitting them, hence the split-second immunity. I don't think the immunity is needed anymore.
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