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Chess level with SCS

Not sure if this should be here or in the modding area.

First play through with SCS and have reached the chess level in Durlag's Tower. The moment I arrive all the enemies come charging across, seeming to ignore all the rules. Is that how it should work? Seems a bit overkill given I'm only on 'tactical' difficulty

Comments

  • AerakarAerakar Member Posts: 1,053
    This is how they react in my games for a long time. I also play with SCS and do not remember vanilla. IIRC the pawns are the ones who swarm you, the others load up arrows and the queen and king generally stay back.

    It is a tough fight, but much easier with prot from lightning all around so you can maneuver the non-tanks without damage.
  • TrouveurTrouveur Member Posts: 647
    Even in vanilla, rules only apply to the party.
  • LammasLammas Member Posts: 228
    They do that on SCS, yeah. I do believe on vanilla the enemies are out of view and the fight starts on your terms but it's been a while since I've gone there in vanilla. The rules of the board have only ever applied to the players team as has been mentioned.

    My solution with a 6 member party is scorched earth tactics with everyone throwing fireballs from one source or another. IIRC you get rid of most of the pawns and even some of the officers in one volley leaving the board in a much more manageable state.

    Potion of insulation is a solution to a few problems in the game and this is a good place to use some as they give you a straight up immunity to lightning. You can also stack a protection scroll with a spell if you want to hold on to those potions into SOD or something.
  • RidcullyRidcully Member Posts: 179
    Cheers. Guess it's me needing to change my mind set for SCS. Had got in the habit of just storing or selling stuff like potions, whilst SCS does require you to use them on occasion
  • jmerryjmerry Member Posts: 3,882
    The lightning protection isn't strictly needed; you can launch the fireballs without going forward.

    Fundamentally, the main change SCS makes here is that the enemies become active and charge immediately, rather than waiting until you move forward and they see you.
  • Gel87Gel87 Member Posts: 228
    Ridcully wrote: »
    Not sure if this should be here or in the modding area.

    First play through with SCS and have reached the chess level in Durlag's Tower. The moment I arrive all the enemies come charging across, seeming to ignore all the rules. Is that how it should work? Seems a bit overkill given I'm only on 'tactical' difficulty

    I play vanilla and they charge there as well.
    The pawns will charge after you hit them. Basicly giving you a king to kill everytime. I play Throne Of Bhaal solo, so im usually not able to prevent them from reaching over. But usually they come one at a time, and u get XP as there will be loads of kings to kill^^
    And XP is nice, im currently not even done with durlags on my current playtrue, its next step though and im already at like 1,2mill fg and have 140k XP worth in stone to flesh scrolls.
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