I wish this would happen but I'm doubtful they have implimented anything to take advantage of keyboard usage on the iPad. So few people have an iPad keyboard that I can't see them spending development time adding that in. But if it's there I certainly wouldn't complain as we have a Targus Keyboard case on ours and it works extremely well.
I could imagine that the game might still respond to keyboard presses, as they'd have no reason to suppress them in the code. The core code is nearly identical, so would think there's a very good chance of it being possible.
Okay, support isn't in for this just yet, but it's something we can look into. I'll make sure we put it in the system to take a look at in a future patch.
Currently it seems that bluetooth keyboards on the iPad in BG:EE basically only work for typing in names of things, and editing CHARNAME's biography. While I see no problems outright with enabling keyboard hotkeys and making it work, I can't promise anything outright at the moment as it's not me doing the implementation - but I just wanted to make sure you all knew that we heard you.
As an iOS developer I can tell you that Apple does not allow this currently (unless it changed in the last few weeks). I know it sucks. There are ways around it for development, I managed to hack it into my engine to use it for debugging but have to comment it out for releases since it is using private API's that are not allowed.
Interesting - I wonder how they got things like the iCade or the 8bitty working? Anyone have any idea what profile they use? Might it be possible to treat the keyboard as a dumb peripheral, or does it have to go through the keyboard API?
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The core code is nearly identical, so would think there's a very good chance of it being possible.
Okay, support isn't in for this just yet, but it's something we can look into. I'll make sure we put it in the system to take a look at in a future patch.
Currently it seems that bluetooth keyboards on the iPad in BG:EE basically only work for typing in names of things, and editing CHARNAME's biography. While I see no problems outright with enabling keyboard hotkeys and making it work, I can't promise anything outright at the moment as it's not me doing the implementation - but I just wanted to make sure you all knew that we heard you.
I know it sucks. There are ways around it for development, I managed to hack it into my engine to use it for debugging but have to comment it out for releases since it is using private API's that are not allowed.