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Android ports unplayable after Android 15 / One UI 7 update on Samsung Galaxy A55

lootenantdanlootenantdan Member Posts: 6
As per title, the game became recently unplayable after the update to Android 15 based One UI 7 on Samsung Galaxy A55. Things look exactly as you can see on the screenshot:

d4661a4ijtjf.jpg

The sound is on, the screen underneath all that mess seems to be fully interactable (with a bit of luck I can even load a save and run it, despite not being able to see anything). It seems like the graphics are just not rendering.

Every single Infinity Engine game is affected except for the Planescape: Torment recently brought back to the store. Tried clearing the game data / cache and reinstalling - no results.

If anyone got some ideas I'd be very thankful.

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    We'll investigate, thanks.
  • Complain76Complain76 Member Posts: 5
    i have exactly same problem. i changed phone to Samsung S22 Ultra, updated to Android 15, and whichever Beamdog game i try to run, i got scrambled screen like OP. Please do something with that, as i bought literally whole Beamdog portfolio through Google Store and i would like to return to it on S22 too.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    The issue is present under One UI 7.0 and affects all Samsung models. We're working on it.
  • Vazis24Vazis24 Member Posts: 1
    The issue is present under One UI 7.0 and affects all Samsung models. We're working on it.

    Hi there, is there any update on this?
    I've bought BG1 EE also a few days ago and have the same error, it's completely unplayable and it's frustrating.

    Please advise.
  • manaanmanaan Member Posts: 1
    I'm also having this problem, please if you can fix it or tell us a workaround.
    A lot of us have been supporting you since the beginning and own all your games on different platforms
  • AecioAecio Member Posts: 5
    Any updates to fix this issue? I haven't been able to play for a while because of this UI7 issue. I'm dying to play it. I simply love this game. Any information is welcome.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    Hi! We've been working on this issue for a while already. Can you please join BG:EE 2.6.6.13 Open Testing for Android and let us know if this fixes the issue you're having:

    https://play.google.com/store/apps/details?id=com.beamdog.baldursgateenhancededition
  • Complain76Complain76 Member Posts: 5
    Hi Julius, i have requested access to beta testing, it seems ot will take same time to allow my account to beta test, because its returns "attending for beta, adding your account, it should take couple of minutes". So we will see, will report my findings asap as i will have access to beta.
  • Complain76Complain76 Member Posts: 5
    So after getting to beta testing, i have redowloaded freshly from scratch BG EE, and unfortunately, i have to report that problem on my Samsung S22 Ultra persist🥲
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    Complain76 wrote: »
    So after getting to beta testing, i have redowloaded freshly from scratch BG EE, and unfortunately, i have to report that problem on my Samsung S22 Ultra persist🥲

    Ok, thanks. What OS do you use? What OneUI version?
  • Complain76Complain76 Member Posts: 5
    OS15, ONEUI 7.0
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    Complain76 wrote: »
    OS15, ONEUI 7.0

    Thank you. Do you by chance own PST:EE on Android? Does that one work?

    Also, what is your Model name (e.g. SM-S921B).
  • Complain76Complain76 Member Posts: 5
    its SM-S908B/DS. and PST EE runs normaly, no distorted graphic mess. tryed only loading to menu and intro.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    Alright, thanks, back to the drawing board for us.
  • rolorolo Member Posts: 1
    edited August 23
    Galaxy S24+, SM-S926B/DS, One UI 7.0, Android 15, Security patch level August 1, 2025 - same problem happening here with BG2EE(beta).

    EDIT:
    Installed and tried other games I own, joined Beta where applicable:
    PST:EE - working
    SoD(beta) - not working
    NWN:EE(beta) - working
  • AecioAecio Member Posts: 5
    I uninstalled the game and downloaded it again, the same problem persists.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    An update from the week of August 25:

    Some of our Samsung Android customers are experiencing a rendering issue that makes the BG1, SoD, BG2, and IWD games unplayable.

    We have been investigating this issue for some time and have not been able to reproduce it on our own test devices. We have not heard of this issue affecting non-Samsung devices at this time. We have recently expanded our testing to family and friends with Samsung devices, and unfortunately, none of their devices are experiencing this issue. Here is the list of Samsung devices that we have tested in the past 3 weeks. The vast majority of these devices are running Android 15 and One UI 7, although we did have one device each on Android 11, 13, and 14.

    Samsung tablets: Samsung Galaxy Tab A 10.1, Tab S6 Lite, Tab S8+, Tab S9 Ultra
    A Series Phones: Samsung Galaxy A35
    Z Series Phones: Samsung Galaxy Z Flip 6
    S Series Phones: Samsung Galaxy S20 FE, S22 Ultra, S23, S23 Ultra, S24 Ultra, S25

    PST:EE on Android seems to work fine for all users.

    If you want to help solve the issue quicker, please provide the following information:
    • Game? BG1, BG2, IWD, SoD
    • Product name (e.g. Galaxy S24)
    • Model name (e.g. SM-S921B)
    • Android version (e.g. 13)
    • One UI version (e.g. 5.2.1)
    • Country (there still isn't any clear indication as to any real hardware differences that would affect a game)
  • PeccaPecca Member Posts: 2,230
    Games - BG1, BG2, IWD, SoD
    Product name - Galaxy A56 5G
    Model name - SM-A566B/DS
    Android version - 15
    One UI version - 7.0
    Country - Czech Republic

    Games are completely unplayable, pst:ee runs fine
    r2cey0ur6m1o.jpg
  • Darth_VersityDarth_Versity Member Posts: 1
    edited August 26
    Games - BG1, BG2, IWD, SoD
    Product name - Samsung Galaxy S22 Ultra
    Model name - SM-S908B/DS
    Android VERSION - 15
    One UI version - 7.0
    Country - United Kingdom

    Like above the games are unplayable. I don't have Planescape or NWN so cannot comment on those.

    Is it possible these are only issues with European models?
  • AecioAecio Member Posts: 5
    edited August 26
    Game-bg1, bg2, SoD
    Product name-Samsung galaxy A55 5G
    Model name-SM-A556E/DS
    Android Vesion-15
    One UI Version-7.0
    Country-Brazil
    "The error persists"
    Post edited by Aecio on
  • Henri_motte_lasHenri_motte_las Member Posts: 2
    edited August 26
    Game: BG1, BG2, IWD. Not tested: SoD
    Product name Galaxy S24
    Model name SM-S921B/DS
    Android version 15
    One UI version 7.0 (I installed august's upgrade)
    Country France

    Thanks for your work! I can't wait to enjoy your game again.
  • scarface86scarface86 Member Posts: 2
    Hi folks,
    reporting another affected device for the Android 15 / One UI 7 performance issue.

    Games: Baldur’s Gate: Enhanced Edition (BG1EE) and Baldur’s Gate II: Enhanced Edition (BG2EE)
    Product name: Samsung Galaxy S22 Ultra
    Model name: SM-S908B/DS
    Android version: 15
    One UI version: 7.0
    Country: Germany

    Issue: After updating to Android 15 / One UI 7, both BG1EE and BG2EE become effectively unplayable due to very poor performance.

    Tried so far: Common workarounds suggested in the forum, e.g. forcing 60 Hz (Motion smoothness “Standard”). No improvement.

    If you need additional details (build/baseband info, logs, test cases), I’m happy to provide them and help test any fixes. Thanks!

  • scarface86scarface86 Member Posts: 2
    edited August 27

    Evidence points to ANGLE/Vulkan on One UI 7 as the root cause

    What my screenshot shows:
    AIDA64 → GPU Renderer: ANGLE (Samsung Xclipse 920) on Vulkan 1.3.279.
    So BG:EE/BG2EE are not using “native” OpenGL ES on One UI 7; they run through ANGLE → Vulkan.

    Why this matters:
    Older OpenGL ES titles can break when forced through ANGLE/Vulkan on Samsung’s One UI 7 path. That fits the visual corruption we see.

    Suggested path for the team:

    1. Offer a way to bypass ANGLE (force native OpenGL ES) or ship a test build that does so, to confirm the hypothesis.


    2. If staying on ANGLE, investigate GL/EGL state that commonly trips ANGLE (framebuffer formats, sRGB, buffer age/present mode, etc.).



    Tester toggle (ADB):
    Developer options only shows “Standard/System Graphics Driver” here, so the API path must be toggled via ADB. To force native OpenGL for BG1EE & BG2EE:

    adb shell settings put global angle_gl_driver_selection_pkgs com.beamdog.baldursgateenhancededition,com.beamdog.baldursgateiienhancededition
    adb shell settings put global angle_gl_driver_selection_values native,native

    Revert to default:

    adb shell settings delete global angle_gl_driver_selection_pkgs
    adb shell settings delete global angle_gl_driver_selection_values

    And lastly: huge thanks to the Beamdog team for keeping these classics alive on mobile — your work is awesome!

    1edj46rkzigv.jpg
    eru3pm9ee58p.jpg

    Post edited by scarface86 on
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,827
    Amazing discovery, @scarface86 ! Thanks everyone for the feedback so far. Fingers crossed the clue is exactly the issue.
  • AecioAecio Member Posts: 5
    any news on the solution to this problem?
  • Henri_motte_lasHenri_motte_las Member Posts: 2
    Do you have some updates for us?

    I just read the story of Yahiko
    https://forums.beamdog.com/discussion/30553/the-tale-of-the-totemic-druid/p3
    And it inspired me to try this class, and I have no other consistent way of playing than my phone.

    Good luck!
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