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[MOD] Continuous NPCs

morpheus562morpheus562 Member Posts: 609
This mod adds NPCs encountered only during Baldur's Gate 1 into Siege of Dragonspear and Baldur's Gate 2. The mod itself requires EET and it will present a continuous version of these characters in the subsequent games. This means any stats, experience, proficiencies, spells, etc. given to the NPC in BG1 will be present when they appear in SoD and BG2. In order for an NPC to appear in SoD and BG2, they must first be recruited in BG1.

Please Note: Initial release includes only Kivan and Xan, with some other smaller sub-components. More NPCs will be added at a later time, I just want to release this now as there is interest in getting these characters.

https://www.morpheus-mart.com/continuous-npcs

Comments

  • ThomMerrilinThomMerrilin Member Posts: 15
    Does this mod provide continuity if Domi's Kivan and Deheriana mod for BG2 is installed, or Kulyok's Xan for BG2, or are they incompatible with your extension? As you continue to expand the NPCs included, will it be able to deal with the BG1 into BG2 NPC expansions by Lava and others as well as the BG1 NPC in SOA mod, or neither?

    Since Xan and Kivan have no dialogue or banter in SoD, does this mod add them, or are they mute throughout that section of the game?

    Interesting mod concept, just trying to understand whether this is kit/stats/level continuity, or content continuity, or both. Thanks!
  • morpheus562morpheus562 Member Posts: 609
    This does not tie into any existing mods that adds these characters to later games. I also do not plan to add continuity for mod added NPCs as I believe those belong within the purview of the original mod authors. NPC voicing and stats will carry over to the later games, and there will be a pre-Irenicus fight interjection regarding these NPCs. Finally, these NPCs will get an Epilogue. Otherwise, I do not have plans right now to add interjections or banter.
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