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Drizzt doesn't fight gnolls

jscohenjscohen Member Posts: 117
edited January 2013 in Fixed
As the title suggests, I just encountered Drizzt near the lake. He asked me to help him, as he's supposed to, but he didn't fight the gnolls that appear. He sort of moved away to the southeast while my group fought them. Fortunately I managed to defeat them, and on initiating conversation with him, the rest of his dialogue proceeded as expected.
Post edited by Jalily on

Comments

  • MountieXXLMountieXXL Member Posts: 8
    Drizzt Do'Urden, after starting his gnoll quest, only randomly walks about. He should be fighting gnolls.

    If you scatter the gnolls with a fear spell, some of them disappear and then Drizzt will never talk to you again (nothing to say to you). You should be able to finish his quest.

    (I know these bugs are minor and actually quite nice for HC player who want all the gnoll XP and plan to kill Drizzt, but a bug is a bug)
  • MorrinnMorrinn Member Posts: 9
    Had this problem as well. He had no interest in fighting the Gnolls, and I had to initiate dialogue after dispatching them. I did manage to finish his encounter without further errors however.
  • MountieXXLMountieXXL Member Posts: 8
    I've thought about it, and think my quest must have broke due to the monster disappearances on save/reload ( http://forum.baldursgate.com/discussion/comment/155168/#Comment_155168 ). What must have happened is that there was still a gnoll running about somewhere when I quit the game and now he is gone forever.
  • KirkorKirkor Member Posts: 700
    Also, when you attack Drizzt, the gnolls who supposed to attack him, just stood there. They were "lagging" towards him, but didn't do anything.
    Similar issue spotted in bandits camp, with hobgoblins. They were frozen in place, and couldn't move.
  • Sese79Sese79 Member Posts: 478
    You have to speak with CHARNAME to Drizzt, then he will help you. This is not an issue.

    But the game is inconsistent with the different speaking options. Sometimes you have to speak with NPCs with the highest charisma using character, sometimes with CHARNAME, sometimes with CHARNAME or Immoen... And if you are a casual player you wouldn't think of that you can reach more speach/quest options if you speak with CHARNAME (there is many quest that only open up for you when you speak with your CHARNAME to the quest bringer NPC).
    And if you are wandering around to kill monsters you just put your fighter (tank) character to the first place on the row and then you forget to change back to CHARNAME / high charisma character if you want to speak with someone.
  • Awong124Awong124 Member Posts: 2,642
    I thought it was weird, but I'm ok with it because more xp for me.
  • WilburWilbur Member Posts: 1,173
    Maybe Drizzt has turned into a douche who want's charname to take care of his dirty work ;)
  • jcdenton11jcdenton11 Member Posts: 20
    I had this bug, and I couldn't find him after the fight when I finished looting the knolls.
  • KennisKennis Member Posts: 124
    I had this as well - the gnolls that were visible came to attack me and Drizzt just hung out to the SW of them. When I went into the visible range of D, he did participate in the combat.
  • AnduinAnduin Member Posts: 5,745
    edited December 2012
    Can confirm this Drizzt, sort of hovered around but did not slice any Gnoll in half... Does Drizzt need to kill a Gnoll so that you can collect a reward for helping him?

    I could not collect a reward, so was forced to surround him with my party, then kick em all out. Then equipped a halberd used at range whilst drizzt was hostile but unable to break free of the ring made up of Imoen, Khalid, Jaheria, Ajantis and Kivan. Drizzt died very frustrated...

    Perhaps we need to equip drizzt with a bow... A +5 composite... That would put it up 'em as my grandad used to say... Especially to those that like to hide around the other side of the lake.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    Anduin said:

    I could not collect a reward, so was forced to surround him with my party, then kick em all out. Then equipped a halberd used at range whilst drizzt was hostile but unable to break free of the ring made up of Imoen, Khalid, Jaheria, Ajantis and Kivan. Drizzt died very frustrated...

    Perhaps we need to equip drizzt with a bow... A +5 composite... That would put it up 'em as my grandad used to say... Especially to those that like to hide around the other side of the lake.

    Wait a second... You killed Drizzt by using an exploit and suggest that they should give him a +5 bow to avoid it?
    Maybe do not exploit? lol
  • webspyderwebspyder Member Posts: 27

    Anduin said:

    I could not collect a reward, so was forced to surround him with my party, then kick em all out. Then equipped a halberd used at range whilst drizzt was hostile but unable to break free of the ring made up of Imoen, Khalid, Jaheria, Ajantis and Kivan. Drizzt died very frustrated...

    Perhaps we need to equip drizzt with a bow... A +5 composite... That would put it up 'em as my grandad used to say... Especially to those that like to hide around the other side of the lake.

    Wait a second... You killed Drizzt by using an exploit and suggest that they should give him a +5 bow to avoid it?
    Maybe do not exploit? lol
    By your logic then there is no need to ever fix any exploit. Just tell people not to use them.
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