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[BUG]s I've found

SpaceInvaderSpaceInvader Member Posts: 2,125
edited December 2012 in BG:EE Bugs (v1.2)
1) I've been through Neera's quest, cleaned the Goblin's cave, killed the red wizards of Thay, etc.
When I came back to Beregost I met him again o.O
He was neutral, just standing there and spamming spells.
Wild magic can be really weird... lol

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2) Something's wrong with Stoneskin... It doesn't work properly:

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3) Wrong NPC voice set/appearance:
Lucille has male appearance and voice (should be both female)
Treacle has female voice (should be male)

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4) "The Paws of the Cheetah" aka Boots of Speed
Aren't they suppose to increase movement rate?
They actually give Haste effect.
Post edited by SpaceInvader on
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Comments

  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    5) Another bug regarding the NPC Lucille: she is supposed to wield a sword, but she fights with fists instead.
    Post edited by SpaceInvader on
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    6) Potion of Extra Healing should play the 3D effect 1 second less, because right now it results in a double visual/sound effect.
    Post edited by SpaceInvader on
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    7) There should be no casting failure when the caster is immune to the source of damage.
    Or so I thought, according to what has been said in the thread I opened months ago:
    http://forum.baldursgate.com/discussion/4777/spellcasting-interrupted#latest

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    Post edited by SpaceInvader on
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    8) Cloak of Reflection
    Current behavior: gives 100 electricity resistance.
    Expected behavior: should reflect electrical damage back to the source.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    9) Wrong string reference in Power Word: Stun

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  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    10) Baeloth and his rakshasa have a bland script... After my pc used Improved Invisibility (and became partially visible) they didn't even attack him. It is probably based on spells only.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    11) At the moment, when you hit a sleeping target it doesn't wake up.
    I thought this was already one of the fixes moved from the old bug section.
    http://forum.baldursgate.com/discussion/comment/95217
    Post edited by SpaceInvader on
  • SonnovabiccSonnovabicc Member, Translator (NDA) Posts: 2
    +1 : In bandits camp tab doesn't works properly
  • ProdigyProdigy Member Posts: 3

    4) "The Paws of the Cheetah" aka Boots of Speed
    Aren't they suppose to increase movement rate?
    They actually give Haste effect.

    +1
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    12) It's just a visual bug:
    Dagger of Venom+2 in the inventory has the new appearance, in the weapon slot it has the old one.
    Post edited by SpaceInvader on
  • GomerZimpsonGomerZimpson Member Posts: 5
    A very useful "bug" (that was in original BG1 also, if i remember correctly):

    Boots of speed + Ring of freedom = Those two should cancel each out - but they don't do that. But if you save the game and load it, then they do. Just take 'em off both, put 'em back on and those items stop canceling each out again.

    (I just hope, they don't fix this "problem"...)
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    13) Used Spell Immunity: Abjuration, casted Dispel Magic and dispelled my own protections...
    Expected behavior: being immune to the school of magic I've chosen.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    14) Anti-Magic Ray should leave a mistcasting portrait icon.
  • IncasIncas Member Posts: 38
    @13) It should prevent Dispel Magic and Remove Magic, correct. But it doesn't stop other spell removals and Breach in BG2 mind you.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    15) Not sure if it can be fixed but when I go in Berserk and rest before the effect ends I feel tired AFTER the rest effect:

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    Post edited by SpaceInvader on
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    Incas said:

    @13) It should prevent Dispel Magic and Remove Magic, correct. But it doesn't stop other spell removals and Breach in BG2 mind you.

    I know ;)
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    16) The intro movie that should explain your story in Candlekeep stops before the voice has finished to read the text.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    17) If now I create a new char and choose as a portrait a file .bmp file with size 169x266, the game crashes.
    Post edited by SpaceInvader on
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    18) The "Thayan Bodyguard" in Adoy's cave have female soundset.
  • HaHaCharadeHaHaCharade Member Posts: 1,644
    @SpaceInvader - I know it might be a pain, but would it be possible to put each bug in a separate post? It really helps track issues a bit better. Let me know what you think. You could simply copy/paste them once you've confirmed they haven't already been posted before (you can check the list here).

    http://forum.baldursgate.com/discussion/11407/read-before-posting-list-of-bugs-and-issues-that-already-have-been-reported/p1
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    @HaHaCharade you are correct, it's a pain xD
  • [Deleted User][Deleted User] Posts: 0
    edited December 2012
    The user and all related content has been deleted.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    19) "Chant" spell doesn't add any thac0 bonus (maybe not even the other effects)
  • The user and all related content has been deleted.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    My report was older :p
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    20) The Vampire's Revenge (sw1h19.itm) should have give the "Cursed" icon on the portrait.
  • The user and all related content has been deleted.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    Haha thank you for taking care of my thread <3
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862

    13) Used Spell Immunity: Abjuration, casted Dispel Magic and dispelled my own protections...
    Expected behavior: being immune to the school of magic I've chosen.

    I think dispel bypasses the school stuff intentionally?
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited December 2012
    @Avenger_teambg it didn't in BG2.
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