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I've finally settled down on what I want for my first character and I've decided that I want her to be a Blade.
The problem is the best you can manage is 10, 18, 16, 18, 10, 18
I want strength so I can hit things, preferably without requiring a belt or a mage spell, on the other hand I want the high int to improve my Lore, I can't decrease my wisdom so I can keep my Lore, I need 18 Cha since I'm running with an evil party and the 18 dex (yay pickpocket) and 16 con speak for themselves.
This is going to be my following party setup:
Blade: Debating between a Crossbow or bow at the start and Longswords and then getting points in dual wield at 4 and 8 or whether to go 1 into longsword and 1 into dual wield at the start.
Dorn: Rawr 2h Sword Slash
Monty: Trap finder, might try to use him for backstab but really have a lack of front line at the moment, at least until lateish game with my bard and defensive spin
Viconia: It's a tough job but someone has to heal it
Xzar: One of the Job Arcana.
Edwin: The other Job Arcanist.
Except for Monty the party SHOULD level exceptionally fast. But early game I will be exceptionally frail relying on sleep, blind, web, etc as my mages/bard/viccy go up in power. If I pick bows, then Dorn will probably end up taking Crossbows and vice versa. Also considering giving Xzar a dual class into cleric to double up on the divine but I don't think I'll need it.
Anyway as the topic says, what would you do stat wise for the bard. The wisdom tomes are likely going Viconia, will probably give Con to Dorn, and otherwise the rest will probably go on my main (depending on how high strength I start out with. Otherwise its mage strength when I go into melee combat and possibly increasing Monty's strength or giggling my way to Dorn having 20 str.