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Beholders

Not really a complaint thread, but I love that in pretty much every D&D game, these things are the purest embodiment of RNG.

If you walk up to a beholder in NWN, and you don't kill in the fist round, then the fun begins. This thing will slap you with 3-5 ray attacks, which are random. Two of them are insta-death (Death Ray and Petrification Ray). It's entirely possible to bring a Beholder down to 2 HP in a single turn, only to get slapped with 5 Save or Dies. Even if you can only fail on a 1, that's still 5 5% chances to get instantly gibbed. While you can ward away insta-death, there's absolutely nothing to be done about Petrification, meaning that even the highest level character is at risk of getting turned to stone by the lowest level beholder. It's great fun.

Comments

  • TarotRedhandTarotRedhand Member Posts: 1,481
    You can't be a real threat then because you didn't mention the disintegrate ray (fortitude save)

    TR
  • sarevok57sarevok57 Member Posts: 5,975
    the only time i found the beholders to even show difficulty is when you battle the boss one in the underdark, that room is just filled to the brim with beholder shenanigan diarrhea, and it is as you say, eventually roll that 1 and you die, which is such a pain -.-
  • KranyumKranyum Member Posts: 33
    The problem is always that this is a single character game while dnd is supposed to be party based.

    Insta death is not a problem if you have party members who can rez you. But a lot of the problems come from the fact that your character just cannot die or ita game over
  • neludzneludz Member Posts: 23
    Goddamn, it's BEHOLDERS! They're SUPPOSED to be very dangerous! If you don't like that, just go play some other game.
  • GrymlordeGrymlorde Member Posts: 121
    Kranyum said:

    The problem is always that this is a single character game while dnd is supposed to be party based.

    Insta death is not a problem if you have party members who can rez you. But a lot of the problems come from the fact that your character just cannot die or ita game over

    On the other hand, being a video game, you can just reload the last save. I can't tell you how many times players at my table asked to either "save game" or "load the last saved game." :D
  • KranyumKranyum Member Posts: 33
    So if every player will save scum every time he fails the roll to avoid death, can we then assume that no player will ever by affected by that ability thus making it irrelevant but annoying?
  • GreenWarlockGreenWarlock Member Posts: 1,354
    "lowest level beholder" :)
  • neludzneludz Member Posts: 23
    Kranyum said:

    So if every player will save scum every time he fails the roll to avoid death, can we then assume that no player will ever by affected by that ability thus making it irrelevant but annoying?

    In single player - absolutely so, if you're not playing some type of roguelike.
  • TarotRedhandTarotRedhand Member Posts: 1,481
    @Kranyum said
    So if every player will save scum every time he fails the roll to avoid death

    That's a good trick if you can pull it off! Hint, you can only save while your PC is alive... Anyway complaining when somebody doesn't play a single player game in the same manner as you do is an exercise in futility. Instead of complaining rejoice that you have the skill to make your PC survive where others lose the battle. Otherwise you run the risk of beginning to sound somewhat like the late Kenny Everett's comedy character "Angry of Mayfair"

    TR
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