Everyone gets held and dies in two rounds vs. Aecletec x6
Kneller
Member Posts: 438
Our levels are already maxed at this point. So, I buff for the battle. Protection from evil 10ft. radius, remove fear, and Jah (who is going to tank off against the demon while the rest of the team takes on the cultists) gets every potion I can throw at her (heroism, mirror eyes, storm giant strength, fire resistance, etc). Also, I throw a free action on Minsc and jah, just for funsies.
I get into the basement, the dialog triggers, and I send out a cloudkill to get the cultists in the back when the demon moves to engage Jah. Minsc is working on the main cult wizard lady, and by the end of round one, half the team is held. In round two, the cultists (even the ones outside the cloudkill) all explode and turn into demons. By the end of the round, only Minsc is unfrozen, but he's about 20hp from dead (and the next round ends him).
So, for starters, I'm thinking the cloudkill was a bad idea somehow, but I would think that would only have effected the mobs that were in it. Aside from that, I can't figure out how we all got wiped out so quickly.
Side note, does -everyone- need mirror eyes? I figured it was just whoever was engaged with the demon. However, that wouldn't explain why Jah was held.
Anyway, I'm not sure what I did wrong here...any ideas?
I get into the basement, the dialog triggers, and I send out a cloudkill to get the cultists in the back when the demon moves to engage Jah. Minsc is working on the main cult wizard lady, and by the end of round one, half the team is held. In round two, the cultists (even the ones outside the cloudkill) all explode and turn into demons. By the end of the round, only Minsc is unfrozen, but he's about 20hp from dead (and the next round ends him).
So, for starters, I'm thinking the cloudkill was a bad idea somehow, but I would think that would only have effected the mobs that were in it. Aside from that, I can't figure out how we all got wiped out so quickly.
Side note, does -everyone- need mirror eyes? I figured it was just whoever was engaged with the demon. However, that wouldn't explain why Jah was held.
Anyway, I'm not sure what I did wrong here...any ideas?
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Edit, I'm definitely thinking it's a bug. I did a solid 150+ damage to it while at "Near Death".
The "near death" thing was definitely a bug. I checked the wiki and he only has 106 HP.
so first, potions:
potion of cloud giant STR
potion of heroism ( since you get around 10+ by this time )
potion of invulnerability x2
then spells:
protection from evil 10' radius
haste ( oils of speed now are better, but i do gold piece runs, so dont need to waste those )
defensive harmony
so first things first, all you need is your save vs spell/death to be 1, hence the reason why i have each warrior chug down 2 potions of invulnerability and since they stack, at max level with a couple protection items, this will get them down to 1 or lower, so no paralyze or instant death jargon
next the STR is useful because you need to kill those cultists quick, if those cultists are dead then demon holmes cant use their body, and killing the cultists is easier than the demon
potion of heroism is good for better to hit and HP from the demon's attacks
protection from evil and defensive harmony gives him a nice -4 penalty to hit ( although watch out for that short defensive harmony duration )
so with that said i send the 3 warriors in ( dont send the rest of the team because a) not necessary and b) they will probably fail the save and get chunked )
and start slaying those cultists as fast as possible, doesnt take long ( the time the cultists are dead defensive harmony is still up )
and once the cultists are dead, start the beat down on demon holmes and its over
easy as pie or piece of cake
I tend to use the same tactics most times, a hasted guy runs down and kill off the cultists so I only have to beat down the big guy once. I use whatever I have at hand, ie the fire wand's Scorcher. Scorcers and running around with haste is usually a very effective way to kill things. After every cultist is dead, if I have a party I bring them down or I lure him up into them. IIRC the mage spell protection from petrification works as well as potions of Mirrored Eyes. Been a long time since I played this area though, I usually skip that part nowadays.