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Rulesets and Rebalancing. Inviability of Spellcasting in Epic Levels
Please don't direct me to Trello as I can barely figure out how to navigate it. I couldn't find anything related to this.
I want to get an idea of when it will be possible to use 3.5 and 5th edition rule sets for NWN EE.
In my youth, I played countless hours on NWN. So much so, It taught me how to type quickly with reasonable accuracy. But there was a very major, glaring flaw. Spell casters become increasingly crippled past level 20. So much so that combat centric classes tend to dominate especially if tis a server which restricts the only arcane spells which allow wizards to stand a chance, Time Stop and maximized Isaacs Greater Missile Storm. This is one of the very few ways a wizard can survive a 1v1 pvp engagement. There are a few highly bizarre builds people have made, which only become viable when fully leveled or close to fully leveled, which mix arcane spell casting with combat. That being said, it's even worse for druids and clerics. players and npcs scale upward with better saving throws, and more health, but magic does not scale past level 20 in any meaningful way. In addition to the lack of scaling for non epic spells, only the defensive epic spells are substantially useful. Both epic and non-epic summoning spells are virtually useless. They spawn comparatively weak allies. And as stated before, they don't scale enough to be very useful, and they don't scale at all past level 20. Necromancer type characters are very weak in part because of this.