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[Modding BG2EE] using lua travel
Hello! I have a mod added area that shows up successfully in masterarea.2da, and NI and DLTCEP both show the related .wed and .tis files. I can access the area in-game.
I noticed that the lua console has a travel function - but my area does not show up there. Is there a way that I can patch that in, instead of manually setting up MoveToArea commands? It sure would speed up troubleshooting...