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Patch 2.5 New cold hit animation

UlbUlb Member Posts: 295
I just did my first 2.5 installation and apparently the cold damage hit animation was changed (either that or it was some sneaky mod).

COLDH.BAM/VVC still hold the original animation but in-game a recolored poison/fire exploison cloud is shown instead.

Does anyone know which file is responsible so I can revert that change?

Comments

  • kjeronkjeron Member Posts: 2,367
    edited January 2019
    DMGTYPES.2DA
    Animation1 is initial hit
    Animation2 is lingering graphic (random, small) I think only fire/electricity have it by default.

    However, "COLDH" is not the hardcoded default for cold damage, though it is the specified default in IWDEE.

    The default is "SPFIRIMP.BAM" (same as fire), it's just has a palette swap (Color Index 71).
  • UlbUlb Member Posts: 295
    Thank you!
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