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How do magical immunities work?
I want to understand how magical immunities work, there are so many cases in which I don't know what to expect. Two examples:
I attack a rakshasa with a wand of frost. The combat log says "Maharajah: spell ineffective". The description of the wand says "Charge abilities: Cone of cold". AFAIK rakshasas are immune to spells up to level 7, so they must be immune to the spell
Cone of Cold. However, the game doesn't say this is a spell, it says it's an ability, so it looks like the rakshasa shouldn't be immune to it.
I attack a golem with the flail of the ages and the golem gets slowed. Golems are immune to magic, so why are they vulnerable to the slow effect? Isn't it a magic effect?