[SPOILER] Is ______ Cloak the best in the game?

Is Nymph Cloak single handedly the best in the game? With this Cloak alone a non-enchanter player can charm an army of creatures at their beck & call without risk of them turning aggressive as below. Literally exceeding the summoned monsters count but not counting towards it! Does that make it the strongest?

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Notably in BG1 algernon's cloak was bugged. When you used its last charge, it just looped back around to max charges, effectively giving it infinite charges. You could trivialize the whole game just by charming everything that ever attacked you.
In the enhanced edition they've fixed that bug so it gives the proper 1 use a day though, so in order to create a scene like in that screen shot you'd need to memorize a bunch of charm spells too. The cloak would only be responsible for one of those guys.
Of course, to make use of the 40 charges repeatedly, you have to use the exploit where you sell it to a merchant and buy it back with full charges. Different people feel differently about that, but if you want it to be it can be just as gamebreaking as Algernon's Cloak in the originals. Though since it's a late game item, there will be less game left to break by the time you get to it.
In the current EE update there are two Nymph cloaks. For whatever reason instead of being allowed to bring a lock of the Nymph's hair to Halbazzer Drin the Nymph just gives the player a cloak directly.
The original cloak from Drin wasn't removed so a sticky fingered thief could paw it off him give the player a total access of 80 charges without using the store exploit.
Weird that they'd get rid of the lock of Nymph's hair though. Wonder why they did that?
Maybe it's tied to reaction and reputation. Didnt get the opportunity to talk Ragefast into letting the nymph go. He just raged and my party was forced to defend themselves acquiring the cloak as a gift from the nymph shortly after.
My PC Ranger's charisma was 10 so I tried it with Imoen as the party leader with her 16 cha. Same result.
That's strange. Stores still give discounts when the party leader is changed though.
In the case of the Ragefast encounter, at least with high reaction, the key to the conversation is whether you mention Ramazith. Leave him out of it, and Ragefast is willing to listen. Mention him, and, well, Ragefast rages.
Just tested it the quest is wonky. The face charcter has nothing to do with the interaction. The 1st character that walks through the door or is closest to Ragefast is the one's whose reaction and charisma is used.
Example 1: [Entered as party and Ragefast engages 1st (2nd slot) NPC in party [ 9 Charisma Character]
Example 2: [PC alone engages Ragefast] (11 Charisma Character)
That's how it should work, isn't it?
I guess so. Thought the character at the top represented the party at all times in conversation as with stores. Guess that's not the case. Find it strange though that forced interaction doesn't target the leader.
So it's inconsistently implemented in that respect which makes it needlessly confusing, but I agree more with the approach of checking the charisma of the person who's doing the talking right now.
I like the latter approach as well just a bit ambivalent in the cases of forced scripted dialogues though. Especially when your party walks through a door and you have limited influence as to who will emerge where near the force scripted creature.
Maybe outside the gate the 1st character approached is the one's whose reaction & charisma get's used but in city limits the face character's get's used for consistency. Either that or use purely top char stats or individual stats.
Actually there is no charisma check in this conversation. There is a reaction check near the beginning (you passed in both examples) and a wisdom check (7) at the end. Unfortunately 7 is too much for poor Minsc.
He should have let Boo do the talking.