Blash wrote: »
Hear ye hear ye!
Why not doing a no-reload run in a more relaxed way?https://www.gibberlings3.net/forums/topic/28910-protagonist-can-die/?do=findComment&comment=280191
In other words: why a cleric in your party shouldn't cast raise dead? Why shouldn't you be able to cast stone to flesh? I find the constant terror of charname diyng (or being petrified, mazed, imprisoned!) really too intrusive and most of all unrealistic. And I highly doubt a fully modded EET game can be completed without some of the mentioned events happening to charname. Enjoy
Wise_Grimwald wrote: »
@Mantis37 You are wrong in saying that other Bhaalspawn can't be raised. At least they used to be raised. You could kill Tazok and he'd be back again later. (Yes I know that they've changed that so that if you kill him the game crashes, but that was a bad move!) I'm pretty sure that others got raised too. Belhifet has to be killed several times in my games. In a world where resurrection can happen, that is right and proper.
Blash wrote: »
Well, for me it is a matter of losing dozens of hours of gameplay
I just can't reload, it's stronger than me. Any thought about Bhaal essence be damned
I confirm that now the tweak perfectly works and never makes the game crash, as happened with the old ToBEx one. Of course it is advisable to resuscitate charname as soon as possible, since some weird cutscene/dialogue assuming he/she is living might clearly happen.
Ah, now that you make me think of it, there is only one "flaw": if you cast raise dead, charname will be resuscitated in the exact place of death, and not near the caster, so it is better to change map before so to avoid being revived near powerful enemies.
Speaking of heaviliy modded games, I'm sure it is possible, I just can't conceive playing with not incurring in death (and in BG2 there are many ways of dying), petrification, imprisonment, maze as the first and constant thought throughout the entire game. Edit: sorry, I just realized that you wrote that most people have completed heavily modded content with many charname deaths, hence reloading.. well, I absolutely agree.
ussnorway wrote: »
Imoen is a child as well remember
Gate70 wrote: »
Inside the largest bandit tent Garish did a half-decent job of incapacitating our enemy, but found himself lucky not to be targeted by Hakt (had Visor blinded him, if so I missed that).