I just started my first HoF run after completing the saga once. Here's the party that started from lvl 1 and just left Easthaven:
1. Dwarven Defender
A - I'm not terribly familiar with some of the IWD-specific spells, as I haven't tested them properly in my previous run (and I haven't played BG with SCS yet).
- Emotion Hope
both affect ALL creatures in the area of effect, while Hopelessness
only enemy, correct?
- Shadows, Demi-Shadows, Shadow Monsters
. I remember reading somewhere that one of those scales with level. Which one is it?
B - SORCERER SPELL PICKS
(So far I have: Chromatic Orb, Charm Person, Spook, Magic Missiles - Web, Mirror Image)
- Is Vocalize
necessary? My first run I got silenced maybe once. Is this going to be different in HoF?
- Expeditious Retreat
: I can already see this being extremely useful, but I'm planning on taking Dimension Door. I don't think I need both.
- Invis 10'
: It could be a life-saver is situations where I'm surrounded from the start. It feels a little like cheating though. I could keep one up on the bard.
: I'm torn about this one. With fights being so long, having everybody fatigued not even halfway through seems like a very dangerous proposition.
- Protection from Normal Weapons/Missiles
: Are these going to become obsolete too fast to be worth it?
: Are they worth the slot?
- Level 4 spells
This is the only level I'm really having trouble making up my mind about. I'll have to heavily delegate to the Bard.
I think I want:
2. Greater Malison (Higher level Undead have good MR though)
3. Dimension Door
- Improved Invis
: I always have it memorized but I rarely end up using it. Might be a good 'oh shit' button if someone is about to die. To the Bard?
- Wizard Eye
: If I'm going to lead with summons, I think I'll need a lot of these. My bard won't have a lot of slots until late.
- Spider Spawn
. Great combo with Web. I really wouldn't want to pass on this one.
: They all seem great, with the exceptions of Fear
, which looks like a worse version of Horror
- Spirit Armor
: Given the competition here, I think I'll get Ghost Armor
from lvl 3.
- Vitriolic Sphere/Force Missiles
: I had 3 Force Missiles in the Sequencer in my first run. Perhaps in HoF even that kind of single target is not worth it.
Any advice you can give me is greatly appreciated.