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NWN:EE on Google Play & App Store feedback thread 4

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  • ShockwaveS08ShockwaveS08 Member Posts: 1
    Is it possible to add gamepad support in a future update to NWN:EE on Android/iOS? Since there were control schemes designed for the Xbox One and Switch platforms, it strikes me as odd that mobile players cannot enjoy NWN without their thumbs cluttering the screen.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,723
    It's definitely been on the list of what explore for a good while now - not just controller support, but maybe opening the game up more for screen readers. It's an involved and complicated topic though, so we haven't had a chance yet to slot it all into any development. The NWN UI system is almost uniquely unsuited to gamepads as it is. The console UI is almost a complete rewrite, so it's unfortunately not as easy as just copy/pasting it over (to PC/moblie). Have you considered using controller emulators in the interim? And / or maybe a trackball?
  • abaraxasabaraxas Member Posts: 1
    Can we expect more curated content like eye of the beholder and reptile god on the official server?
  • GlognarGlognar Member Posts: 6
    What's the status/ETA on mobile support for .35?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,723
    Glognar wrote: »
    What's the status/ETA on mobile support for .35?

    Currently, TBD. Once we have more info, we'll share it.
  • Shodan417lShodan417l Member Posts: 1
    edited July 2023
    There is a problem Ive encounered. In the recomended for download community modules there is one called Aielund Saga. Well, you can't finish second act because of gamebreaking bug - from what I understood from browsing internet, its a problem with mountain tile in the area after deep Stoneguard mountain. Game just crashes. How do I fix this? Will there be a patch or something? Is it just a mistake that this module was added to downloadable list, since you can't play it on Android? Should I just delete it and get over it?
    Well, thats just great - Siege of Shadowdale has the same issue... Fantastic...
    Post edited by Shodan417l on
  • ryalisticryalistic Member Posts: 1
    I'd like to know if there has been movement on .35 working with the mobile versions? I play android and many of the PWs I play now use .35 elements, which causes crashes and periods of unplayability. I know it was TBD in May, but is there an update at all yet?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,723
    Neverwinter Nights: Enhanced Edition just got a small patch on Google Play!
    • Updated Android API to the latest required version
    • Implemented first steps to solve user permission challenges on Android 13 OS and higher
  • GlognarGlognar Member Posts: 6
    Neverwinter Nights: Enhanced Edition just got a small patch on Google Play!
    • Updated Android API to the latest required version
    • Implemented first steps to solve user permission challenges on Android 13 OS and higher

    Sadly still not compatible with the increased allowed file size of nwsync files of .35.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,723
    Yeah, this was an emergency update because of Android requirements.
  • Allanon81Allanon81 Member Posts: 330
    edited October 2023
    Hopefully iOS will follow. I haven’t played because I’d like to use the update. And please give us resolution change.
    Post edited by Allanon81 on
  • ArdmorArdmor Member Posts: 11

    Tell me, is it possible on Android to somehow check whether the scripts work or, if they don’t work, to find out the cause of the malfunction?
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