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[MOD] High Power Baldur's Gate v2.5.0

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  • OlvynChuruOlvynChuru Member Posts: 3,076
    Endarire wrote: »
    While I understand this mod is for BGEE, is it also compatible with the BG1 campaign in EET?

    Thankee!

    This mod is not compatible with EET; this is specifically a BG:EE mod.

    I could theoretically make it work on the BG1 part of EET, but EET really isn't the way to go with it. This mod does not modify BG2, and the party at the end of BG1 in this mod will be way too powerful for BG2. The mod is meant to be a standalone BG1 adventure.
  • EndarireEndarire Member Posts: 1,512
    That's what I thought. Thankee.
  • alimarinalimarin Member Posts: 1
    edited May 6
    I decided to give this mod a try, a fresh 2.6.6.0 install, got the latest version of EEEx, then this, then Bubb's spell menu, and no other mods. Launched through Infinityloader and all seemed peachy for the first ~10 minutes, but i started to notice the performance of the game was slowing down gradually and now it is running sub-10fps. It's nigh-unplayable, and combat rounds take almost a whole minute to go through. Is this a bug or did I do something wrong?

    Edit: There's also something weird I noticed, when it starts to lag like this, the party AI icon is visually stuck at the 'off' setting no matter whether it is actually on or off. clicking it does nothing to change it as well. Removed the spell menu to see if that was the cause but to no avail.
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