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[MOD] Infinity UI++ Beta v0.95

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  • D4N5T3PD4N5T3P Member Posts: 14
    edited April 17
    Etamin wrote: »
    @Etamin It's probably a lot safer to do a fresh install than to try and uninstall mods that affect the UI.

    Fresh install takes 2,5h. I would have to spend weeks, unchecking components one by one just to find the one creating this bug. Is it not possible to norrow them down by checking this warning? Where can i find createCharScreen and which mods modify it?

    I tried installing SCS without any of the spell components and it didn't give me any error, so it probably has smth to do with those.
    Post edited by D4N5T3P on
  • morpheus562morpheus562 Member Posts: 539
    It's the assigning thief skills in multiples of 5 that throws the error. There is no actual harm in using the component and you can disregard the warning. If it annoys you, then you can remove the component.
  • D4N5T3PD4N5T3P Member Posts: 14
    edited April 17
    It's the assigning thief skills in multiples of 5 that throws the error. There is no actual harm in using the component and you can disregard the warning. If it annoys you, then you can remove the component.

    I don't think it's just that. I was still getting an error even without that component. And when I ignored it, I couldn't even properly create a character - the class selection was bugging out and the buttons on the ability screen didn't work at all.

    When I installed SCS without any of the spell components, it worked without issues. So there's gotta be some of the spell components that cause this issue.

    PS. Did some more testing: the particular component that causes an error is either IWD spells or Core Stratagems spell-system changes. I don't see why IWD spells would cause this, but it would also be weird if the spell system changes would cause it, since it is installed automatically if you install any AI changes (at least it's supposed to)
    Post edited by D4N5T3P on
  • SourSour Member Posts: 149
    edited April 17
    The 9 new arcane spells and 6 new divine spells cause the problem. Other than that you can install all of the spell options. The thief skills in points of 5 is also bugged as previously mentioned.
  • D4N5T3PD4N5T3P Member Posts: 14
    Sour wrote: »
    The 9 new arcane spells and 6 new divine spells cause the problem. Other than that you can install all of the spell options. The thief skills in points of 5 is also bugged as previously mentioned.

    Funnily enough, those spells don't cause the problem in my case lol. The only spell components I didn't install are spell rebalances (because I already have spell revisions installed) and IWD spells (which don't fit in well with spell revisions balance-wise imo), and it works fine for me
  • ErykErykErykEryk Member Posts: 66
    two among best mods of all times cannot work with eachother thats a shame :(
  • AlleyVAlleyV Member Posts: 1
    Hi!! I love the interface, it's amazing! But with all the love in the world, could you please make it compatible with the Subrace mod? Pleaaase 🙏❤️
  • MostNamesAreInUse123MostNamesAreInUse123 Member Posts: 2
    Hey, I found a bug which is easily avoided if you know about it beforehand. So you need to either give a warning to everyone about it or somehow fix it, the bug is: if you never launched BG before installing your mod, then you'll stuck in main menu, which will be covered by invisible window without buttons and obstructed by black transparent background, making all buttons unclickable, the only thing you can do is press Alt+F4 and then only these 2 buttons (Quit and Cancel) will be clickable, so you can quit the game. Restarting the game won't change anything, the only thing you can do it to uninstall your mod, then launch the game, then see that window, which asks you what campaign you want to choose, choose any, and that's it, now you can finally install your mod and play the game. In other words your mod prevents that first window from appearing, because apparently you and other testers never installed this mod on fresh BG install.
  • TrouveurTrouveur Member Posts: 852
    As a general rule, modders recommend to launch the unmodded game once before installing mods.
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