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[MOD] Infinity UI++ v1.13

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Comments

  • SourSour Member Posts: 158
    The only components from SCS that I don't install after EET end are the icewind dale spells because they need to go before Trials of the lure master which I install before EET end.
  • CassioCassio Member Posts: 3
    edited 1:01AM
    Hello! First of all: Thanks for your amazing work, the UI is just looking fantastic :)

    I have one question though: How do I import from a save file in the character creator of this UI? As far as I can find it just lets me choose the standard presets, I guess I must be missing something?

    Also, a few days ago when I tried the UI first, I didn't have that issue, but now after the updates my topbar looks like this: https://imgur.com/a/sCY3ntR - the active glowy symbol seems to have some kind of issue. It's still animated, but not transparent anymore.
    Post edited by Cassio at
  • ClawsTheOneClawsTheOne Member Posts: 1
    edited 4:03AM
    Hello, I have tried everything to make the NPC bar and the buff/effect symbols work with with my barebones EET install and nothing seems to work.

    - Only EET installed with EEex , bubb's spell menu.
    - Tried to remove the "only selected creature" option in the NPC bar options

    Any ideas why these two features dont work?
    Post edited by ClawsTheOne at
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