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[MOD] Infinity UI++ v1.19

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  • Psyko_tikPsyko_tik Member Posts: 17
    ErykEryk wrote: »
    Hello, is this beautiful mod compatible with SCS? eeEx?

    According to my test, SCS components 1500, 1510 and 4115 should not be installed.
  • RansomRRansomR Member Posts: 17
    edited October 29
    I've installed the latest version (v1.19) on a clean BG1EE install and right after the game starts the screen is darkened and you can select anything. Anyone else has this problem?

    On BG2EE or/and EET it works fine.
  • PeccaPecca Member Posts: 2,272
    RansomR wrote: »
    I've installed the latest version (v1.19) on a clean BG1EE install and right after the game starts the screen is darkened and you can select anything. Anyone else has this problem?

    On BG2EE or/and EET it works fine.

    Try to delete baldur.lua of your bg:ee game.
  • RansomRRansomR Member Posts: 17
    I've tried that. It didn't work. I don't think there is something wrong on my part...
  • EtaminEtamin Member Posts: 858
    RansomR wrote: »
    I've tried that. It didn't work. I don't think there is something wrong on my part...

    Reinstall the game and clear folder. Then install mod again.
  • JanWJanW Member Posts: 46
    Any chance of making the skin compatible with Enhanced Powergaming Scripts settings panel on IWDEE?

    Currently it doesn't seem to properly support it. There's a blank no-name button (which contains the toggles) and the EPGS button which only contains the AI description.

    c2ih2dube3zc.png
  • noTime666noTime666 Member Posts: 5
    Did anyone manage to install SCS and play on InfinityUI?

    There are more incompatible components than those 3 that somebody listed. For me batch install mode messes up the UI. Without batch mode first 3 gameplay components install fine but when I select more, the UI is broken and when I run the game I get errors:
    string M_DW_OOD.lua:301 unexpected symbol near
    Invalid token in menu: [dwOnOpen] on line 36613
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