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[MOD] Infinity UI++ v1.19

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  • Psyko_tikPsyko_tik Member Posts: 17
    ErykEryk wrote: »
    Hello, is this beautiful mod compatible with SCS? eeEx?

    According to my test, SCS components 1500, 1510 and 4115 should not be installed.
  • RansomRRansomR Member Posts: 17
    edited October 29
    I've installed the latest version (v1.19) on a clean BG1EE install and right after the game starts the screen is darkened and you can select anything. Anyone else has this problem?

    On BG2EE or/and EET it works fine.
  • PeccaPecca Member Posts: 2,272
    RansomR wrote: »
    I've installed the latest version (v1.19) on a clean BG1EE install and right after the game starts the screen is darkened and you can select anything. Anyone else has this problem?

    On BG2EE or/and EET it works fine.

    Try to delete baldur.lua of your bg:ee game.
  • RansomRRansomR Member Posts: 17
    I've tried that. It didn't work. I don't think there is something wrong on my part...
  • EtaminEtamin Member Posts: 858
    RansomR wrote: »
    I've tried that. It didn't work. I don't think there is something wrong on my part...

    Reinstall the game and clear folder. Then install mod again.
  • JanWJanW Member Posts: 46
    Any chance of making the skin compatible with Enhanced Powergaming Scripts settings panel on IWDEE?

    Currently it doesn't seem to properly support it. There's a blank no-name button (which contains the toggles) and the EPGS button which only contains the AI description.

    c2ih2dube3zc.png
  • noTime666noTime666 Member Posts: 6
    Did anyone manage to install SCS and play on InfinityUI?

    There are more incompatible components than those 3 that somebody listed. For me batch install mode messes up the UI. Without batch mode first 3 gameplay components install fine but when I select more, the UI is broken and when I run the game I get errors:
    string M_DW_OOD.lua:301 unexpected symbol near
    Invalid token in menu: [dwOnOpen] on line 36613
  • DyonisDyonis Member Posts: 27
    Iirc I managed to run Infinity UI + EEex with SCS by not installing the extra spells of SCS except for Arcane Spells from IWD, those seem to work. All the AI stuff seems to work with Infinity UI.
  • BerinvarBerinvar Member Posts: 22
    Kensei_xXx wrote: »
    I noticed a small glitch when playing the german version on IWD. When you enter the spell menu, there are strange infos written where the spell level should be, like names of creatures and such;
    kysy5n8m3rcl.jpg

    @Pecca Not sure if you missed this one, but I am experiencing the same issue in the English version of the mod. Clean install of IWDEE with only EEex and InfinityUI++ installed (in that order):

    gqv7g4apdhsp.jpg
  • noTime666noTime666 Member Posts: 6
    edited 8:48AM
    Dyonis wrote: »
    Iirc I managed to run Infinity UI + EEex with SCS by not installing the extra spells of SCS except for Arcane Spells from IWD, those seem to work. All the AI stuff seems to work with Infinity UI.

    I didn't install any spell components. SCS gameplay components bork my UI. I mean, first 3 components are fine but after installing the others, I cannot use my inventory, all items are gone. EEex is fine but the timer bars are misplaced.
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