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[Released] Black Hearts v2.0 (BG:EE & SOD)

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  • jasteyjastey Member Posts: 2,919
    I am playing v2.03 according to ma weidu.log. Illasera in Feldepost Inn attacking Marl does not play well with the component "RESTORED: Marl - Tavern brawl at Feldepost's Inn" from Jarl's Adventure Pack. This component changes the brawl so that it has to be done one on one and without weapons; if Marl gets hurt with weapons or by magic guards appear to arrest the group. While JAP could improve the check who attacked Marl, it most probably will not include a scene where Illasera will be arrested if she attacks Marl with magic.
    I noticed that she has a constant blue circle which probably means that she has the allegiance GOODBUTBLUE. Changing it to NEUTRAL might already do the trick so she does not interfere in the brawl.
  • jasteyjastey Member Posts: 2,919
    The mod adds reply options to existing dialogues using EXTEND_TOP. This is not recommended, since it moves the other reply options further down. Any mod trying to patch a specific reply option and addressing it by the number it has in the unmodded game will now hit the wrong line.
    Please change added reply options to EXTEND_BOTTOM.
  • OxvaOxva Member, Translator (NDA) Posts: 81
    edited January 16
    Hello!
    I'm planning a new game and would like to try this mod.
    This is the latest version, right? https://github.com/11jo/Black-Hearts

    Is this installation order correct?
    1. DLCModMerger
    2. BG Mini Quests and Encounters
    3. The Lure of the Sirine's Call
    4. Black Hearts
    5. Loretakers
    6. Shades of the Sword Coast
    7. Boareskyr Bridge Scene
    8. Glam's NPC Pack
    Post edited by Oxva on
  • UraUra Member Posts: 13
    Yes I think it's the most recent version and the install order seems alright.
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