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[MOD] EEex (v1.1.7)

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  • BubbBubb Member Posts: 1,025
    EEex v1.1.6

    EEex Fixes
    • Characters with a small view radius (e.g. blinded characters) should no longer cause a crash if they walk near a wall.
    • Quick saves / auto saves should no longer cause a black flicker when using EEex's FPS uncap feature.
    • Adjusted a few of the "Uncap FPS" option descriptions to reflect changes made in EEex v1.1.0.
  • BubbBubb Member Posts: 1,025
    EEex v1.1.7

    EEex Fixes
    • Fixed a bug introduced by EEex v1.1.6 which caused the engine's DirectX "Alternate Renderer" to crash when saving.
    • Saving should no longer cause portraits to flicker when using the DirectX renderer with EEex's FPS uncap feature.
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