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[Mod] BG1 Style Portraits

shaigan22shaigan22 Member Posts: 50
edited September 1 in General Modding
A portrait mod for Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and EET that improves the look and consistency of recruitable party NPC portraits, with a strong focus on making EET runs feel more cohesive.

Download
Latest release on GitHub

What it does

The main components introduce consistent portraits to all BG1/SoD/BG2 NPCs. Optional components let you:
  • Add Isandir's classic custom PC portrait pack
  • Remove NPC-assigned portraits from the player portrait picker

The mod works with vanilla EE UI, LeUI, and Infinity UI++.

BG1
pack_bg1_thumbnail.webp
Full gallery

BG2
pack_bg2_thumbnail.webp
Full gallery


Highlights
  • Sharper, more consistent portraits across BG1 and SoD companions
  • Totally new BG2 portraits (mostly based on Wombat's portraits) trying to be consistent with the rest
  • Three portrait sizes per NPC: in-game, character sheet/inventory, and Infinity UI inventory
  • Lore-minded touch-ups, such as halfling ear fixes and white-haired Viconia
  • More noticeable reworks for characters like Imoen, Jaheira, Faldorn, Viconia, and Xan and BG2 cast

Install
  1. Extract the mod into your game or EET mod folder
  2. Run setup-BG1StylePortraits.exe
  3. Choose the components you want during installation

Recommended install order: after content/NPC mods, InfinityUI

Roadmap
Future releases are planned for portraits for NPC mods and expanded custom PC portraits.

More info
GitHub readme with all portrait previews

Credits
Thanks to Wombat, Vasculio, DosEquis, Isandir, and the EE modding community, especially for ALIEN, Argent77, smeagolheart, Bubb, CamDawg, DavidW, GraionDilach, K4thos, jastey, Pecca. Without their effort there would be no sense in modding the 30 years old game.

I am very open to ideas, hate, feedback, and I am willing to improve the mod.
Post edited by shaigan22 on

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