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[Mod] BG1 Style Portraits

shaigan22shaigan22 Member Posts: 55
edited September 8 in General Modding
A portrait mod for Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and EET that improves the look and consistency of recruitable party NPC portraits, with a strong focus on making EET runs feel more cohesive.

Download
Latest release on GitHub

What it does

The main components introduce consistent portraits to all BG1/SoD/BG2 NPCs. Optional components let you:
  • Add Isandir's classic custom PC portrait pack
  • Remove NPC-assigned portraits from the player portrait picker

The mod works with vanilla EE UI, LeUI, and Infinity UI++.

BG1
party_bg1_L_thumb.webp
Full gallery

BG2
party_bg2_L_thumb.webp
Full gallery

Mods: Returning BG1 in BG2 + Yoshimo's Remorse
party_returning_L_thumb.webp
Full gallery


Highlights
  • Sharper, more consistent portraits across BG1 and SoD companions
  • Totally new BG2 portraits (mostly based on Wombat's portraits) trying to be consistent with the rest
  • Three portrait sizes per NPC: in-game, character sheet/inventory, and Infinity UI inventory
  • Lore-minded touch-ups, such as halfling ear fixes and white-haired Viconia
  • More noticeable reworks for characters like Imoen, Jaheira, Faldorn, Viconia, and Xan and BG2 cast

Install
  1. Extract the mod into your game or EET mod folder
  2. Run setup-BG1StylePortraits.exe
  3. Choose the components you want during installation
  4. Returning BG1 NPC portraits working with all the mods

Recommended install order: after content/NPC mods, InfinityUI

Roadmap
Future releases are planned for portraits for NPC mods and expanded custom PC portraits.

More info
GitHub readme with all portrait previews

Credits
Thanks to Wombat, Vasculio, DosEquis, Isandir, and the EE modding community, especially for ALIEN, Argent77, smeagolheart, Bubb, CamDawg, DavidW, GraionDilach, K4thos, jastey, Pecca. Without their effort there would be no sense in modding the 30 years old game.

I am very open to ideas, hate, feedback, and I am willing to improve the mod.
Post edited by shaigan22 on

Comments

  • dzyngisdzyngis Member Posts: 79
    edited August 29
    Picture between Imoen and Caelar - who is old lady with hood?
  • Kensei_xXxKensei_xXx Member Posts: 506
    Viconias SoD Version
  • shaigan22shaigan22 Member Posts: 55
    edited September 1
    dżyngis, check the full version here: https://github.com/panshaigan/BG1-Style-Portraits/blob/main/docs/portraits/party_bg1/BDVICONL.webp if you still consider her an old prick, let me know and i will fix it
    Post edited by shaigan22 on
  • dzyngisdzyngis Member Posts: 79
    shaigan22 wrote: »
    ....
    if you still consider her an old prick, let me know and i will fix it

    The wrinkle/crease on the forehead is suggesting old age.
  • shaigan22shaigan22 Member Posts: 55
    Updated to 0.5.0 with:
    • 24 BG2 NPCs mostly based on Wombat's work + Edwina.


    The next versions will include mod added NPCs, including BG2 versions of returning characters.
  • shaigan22shaigan22 Member Posts: 55
    Updated to 0.5.2 with:
    • reworked Viconia's BG1 portraits
  • shaigan22shaigan22 Member Posts: 55
    Updated to 0.6.0 with:
    • portraits for the mods including returning BG1 NPCs (+ special guest). Should work on both standalone mods and compilations (BG1 NPCs for SoA&ToB, Morpheus's Continous NPCs, although the latter one is not tested at all yet. I just used A77's code for dealing with Beamdog NPCs portraits)
    • fixes in invalid portrait naming (e.g. Jan)
    • framing fixes in BG1/BG2 portraits so they are more consistent

    I have changed the component structure, so if someone would like to update, I recommend uninstalling the old version with the old installer first.

    @morpheus562 if you are willing to help me with wiring Continuous NPCs, it would be very appreciated
  • Kensei_xXxKensei_xXx Member Posts: 506
    Some of them look really good! Thanks for the package.
  • shaigan22shaigan22 Member Posts: 55
    edited September 8
    Updated to 0.6.2 with:
    • fixes in framing for Kagain, Shar-Teel
    • improving the consistency of the returning NPCs
    • deLucyLawlessing Faldorn
    • fixing the M'khiin M portrait
    Post edited by shaigan22 on
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