Brademante and Amyntor BGII playthrough
atcDave
Member Posts: 2,999
I've brought this team into the second game. This will likely grow to be something quite big. Their BGI run is already the longest I've ever done. Funny, a while back these posts were getting shorter and with less new AI art. But with the latest far more advanced rendering engines it has become much more exciting again.
Check out the (in progress) BGII run for Brademante and Amyntor.

A few new NPC portraits I'll be using in the game.

And I'll story board the run... as much as my limited imagination allows for...


Check out the (in progress) BGII run for Brademante and Amyntor.

A few new NPC portraits I'll be using in the game.

And I'll story board the run... as much as my limited imagination allows for...


0
Comments
Check out the latest update here. Or look over the whole BG2 runthrough.
Be sure to check out the whole run at davesgaming blog.
And you know you can show whatever level of grit or “realism” you want with the renders. Style and mood are up to the user. I happen to like a combination of photo-realism and fun. So I do it all more like an ‘80s action adventure flick. And of course, that’s when I played by far the most D&D. So that is always how I’ve seen it, how I played it, how I lived it. This is about bringing my experience to life. You can render it with darker or more stylized mood exactly as strikes you right.