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Finally a Gameplay Trailer!

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Comments

  • KietzelKietzel Member Posts: 40
    already love that zoom
  • lordkimlordkim Member Posts: 1,063
    yir.. new journal. better inventory... etc etc........

    im truly glad for the work all the people in here have made. :)
  • sebassebas Member Posts: 56
    edited November 2012
    It looks awesome!

    Except for those big icons on the top-right of the character portraits. Please tell me we can toggle them off. :(
  • baaddarebaaddare Member Posts: 145
    so nice to hear the old NPCs again :)
  • allhailsteveallhailsteve Member Posts: 210
    Amazeballs!
  • JaxsbudgieJaxsbudgie Member Posts: 600
    Oh yus I just done gone and jizzed in my pantaloons. This looks ace!
  • salierisalieri Member Posts: 245
    edited November 2012
    I might be in a minority here in that I haven't actually played BG since about 2001, and the one thing that got me really excited:

    "Wandering alone on the coastway road: How smart is this?"

    Gave me shivers it did.
  • allhailsteveallhailsteve Member Posts: 210

    Oh yus I just done gone and jizzed in my pantaloons. This looks ace!

    Oh noes! Not your fancy golden pantaloons??
  • KirkorKirkor Member Posts: 700
    Wow, this looks nice!
    I think I like the look of inventory screen. But where are paper dolls, sprites and helmets/shields from BG1? I thought they will be in the game.

    Zooming looks pretty nice too. Very good feature.
    I don't like the "currenly used weapon" image, appearing on the portraits. I hope there will be an option to turn it off.
    GUI also looks nice for me. Can't wait for the release!
  • DinoDino Member Posts: 291
    Anyone else noticed the glitter particles not lining up correctly at certian spell effects, like @ 0:17?
  • RazorRazor Member Posts: 436
    SOLD! oh wait... I pre ordered already ;)
  • salierisalieri Member Posts: 245
    Dino said:

    Anyone else noticed the glitter particles not lining up correctly at certian spell effects, like @ 0:17?

    I've looked really hard and am still not sure what you mean. What do you mean?
  • DinoDino Member Posts: 291
    edited November 2012
    salieri said:

    Dino said:

    Anyone else noticed the glitter particles not lining up correctly at certian spell effects, like @ 0:17?

    I've looked really hard and am still not sure what you mean. What do you mean?
    Certain spells like Charm, Glitterdust and Hold Person have a certain particle effect. Small glowing pixels descending from the projectile as it travels. I also remember how you could never save the game while these particle effects were in motion either.

    Anyway, @ 0:17 they are not lining up correctly with the path of the projectile. Instead of forming behind the projectile, they are forming above and in front of it. Looks a bit weird.
  • PhillipDaiglePhillipDaigle Member Posts: 654
    That was actually a bug that has since been fixed, whoopsie doodle!
  • SchneidendSchneidend Member Posts: 3,190
    That's some beautiful bean footage right there.
  • DinoDino Member Posts: 291

    That was actually a bug that has since been fixed, whoopsie doodle!

    Which; that you couldnt save while they were onscreen or the lineup mismatch?
  • PhillipDaiglePhillipDaigle Member Posts: 654
    The lineup mismatch has been fixed up.
  • DinoDino Member Posts: 291

    The lineup mismatch has been fixed up.

    Awesome. Those spell effects always were my favorites.
  • Excalibur_2102Excalibur_2102 Member Posts: 351
    I wonder if the colour scheme is modable? I mean, it looks awesome an all, but I know part of me will just want that old light grey colour :).
  • QueynosQueynos Member, Translator (NDA) Posts: 127
    I looked quite a lot trying to find the easter egg, didn't found it but apparently Sarevoi enhanced his party by bringing not only Tamoko but also Semaj and Angelo to kill Gorion
  • KirkorKirkor Member Posts: 700
    Queynos said:

    I looked quite a lot trying to find the easter egg, didn't found it but apparently Sarevoi enhanced his party by bringing not only Tamoko but also Semaj and Angelo to kill Gorion

    This whole game is easter egg. It does not exist! *Most evil laughter ever.*
  • Excalibur_2102Excalibur_2102 Member Posts: 351

    how many GUI screens are in Baldur's Gate.

    Perhaps you could enlighten us? Truth be told though, I know nothing about modding, and Im just hoping some other poor sod is willing to do it
  • PhillipDaiglePhillipDaigle Member Posts: 654
    Several hundred individual screens IIRC.
  • GSMGSM Member Posts: 34
    Awesome!
  • CheesebellyCheesebelly Member Posts: 1,727

    Several hundred individual screens IIRC.

    Wait, that's like one, two, three, four, five... eight... one-DAMNIT! I lost count D:
  • DinoDino Member Posts: 291

    Kietzel said:

    already love that zoom

    Where abouts in the video is it? I can't see it.

    0:20

  • MungriMungri Member Posts: 1,645
    I peed inside my pantaloons.

    And that's why the pantaloons that you were asked to wash but never did were golden.
  • TroikaTroika Member Posts: 36
    Nice trailer. Seems to me like they added just the right amount of gui updates. I especially like the zoom feature.

    A downside for some might be the Baldurs Gate 2 look and models but I think it was the right choice, especially considering the team is going to port BG2 next.
  • DinoDino Member Posts: 291
    Mungri said:

    I peed inside my pantaloons.

    And that's why the pantaloons that you were asked to wash but never did were golden.

    Woah.

    Mind = blown
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