So, I've been going through kickster and just noticed this game by Guido Henkel.
Most of us know the games he was working on, if not him: Fallout 2, Realms of Arkania, Neverwinter Nights, Jagged Alliance... and most importantly, produced Planescape: Torment.
The new RPG isn't yet decided on how it will be exactly, but seems like he will be going for a top down view, turn based. It'll be based on Norse mythology, tribal mysticism and sword-and-sorcery fantasy. There will also be companions to take along with you, with interactions and dialogue. And there will be dragons!
I really like it how it's described so far, hopefully the updates won't disappoint!
Here's a few snippets from the kickstarter:http://www.kickstarter.com/projects/g3studios/thorvalla-an-rpg-by-guido-henkel
"Featuring single-player party-based play, Thorvalla allows you to take advantage of the traits and abilities of a variety of NPCs that you can add to your party as the story unfolds. Along with meaningful character interaction and a wealth of dialogue, these kinds of decisions influence not only how the story evolves but also the strategies you will have to apply in order to succeed and progress through the game. Unlike modern RPGs, in Thorvalla, there won’t be any babysitting the player, funneling you down a virtually linear path of no-defeat. This is going to be an RPG where you will have to save your game… often."
"In addition, instead of providing a huge one-piece game world—which typically end up being mostly barren landscapes—the game hearkens back to more traditional computer role-playing games, by implementing a system that focuses on specific areas and connects them through a map.
As in the Realms of Arkania games, the travel map will be one of the most exciting features, actually, as countless events, missions and encounters are hidden in the map that will be unlocked as the story unfolds. Occasionally, you will find a hidden path, based on information you may have obtained elsewhere. At other times you may find yourself ambushed, while on other occasions yet, you may just have managed to avoid a trap as the result of one of your characters’ many skills. Camping, hunting, gathering, discovering, and healing are just a few of the exciting possibilities the map has to offer the daring adventurer."
"But first things, first. Like all serious role playing games, Thorvalla begins with Character Creation. The game will allow you to personalize the look of your character along with certain traits and skills. Choose from eight different classes, each with their own strengths and weaknesses, then go ahead and balance out your skills. With a wealth of skills, ranging from the use of certain weapons to things such as sneaking and tracking, you will be able to customize your character to your needs. "