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[BUG] Multiple Ghost Knights in Firewine have incorrect sound
Observed Behavior: When you enter the square room containing the ghost knights inside Firewine Bridge, they sequentially play a 'ghostly' sounds. One or two of the knights, however, play the 'eagle soaring' sound to be found in outside maps where eagles/hawks are visible. This is not the sound they play upon talking to them, but rather their first sounds when you encounter them (with feedback turned up, circles appear around their feet while they play the sound). Version is 2012
Expected Behavior: no eagle/hawk sound from ghosts.