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How do you normally build Mazzy?

Mazzy is an interesting character because she comes with the stats and pips in shortbow that make her the undisuputed best archer of the game, but if you get her early enough that she only has 1 pip in shortswords you can basically mold her to fill whatever role she likes and use whatever weapon she likes.

I'm just curious as to how some other people build Mazzy? What proficiencies/weapons/equipment you give her and how do you normally use her.
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Comments

  • GoodSteveGoodSteve Member Posts: 607
    I do not often use her since she uses the shortbow (which is the most common ranged weapon in the game) and that means she's usually competeing with Imoen, Yoshimo, or Nalia for the best bows. You can build her up to be good with shortswords (she comes stock with at least 1 pip in shortswords) but shortswords is not really a great choice for a fighter due to low damage and again being put to better use by on of the Thief NPCs. My advice would be to use her as an archer and build her melee capabilities with a different weapon type such as Halberds. There are some really good halberds in the game but no one really comes stock with any proficiency in them.
  • Aasimar069Aasimar069 Member Posts: 803
    edited June 2013
    My advice is to keep her with the shortbows as an archer until you can give her enough points in a melee weapon. best choice would be the long swords. Give her a strength enhancing equipment (gloves or belts) and she is pure win (or use the STR spell she has). For the long run (TOB), Angurvadal +5 gives 22 STR permanently).

    If you don't need the CON bonus from the watcher's keep, give it to her, and she'll be as strong as any other warrior.

    Concerning her bow proficiency, keep her as a support archer (since she'll have a sword and shield), since many other characters can use ranged weapons (Minsc, Sarevok, Valygar, Keldorn, Imoen, Nalia, ...) that can be bows or crossbows - since most of them have two handed weapons.

    Also keep in mind ranged weapons are less uesful in BG2 because of the lack of arrows / bolt that can reliably hit enemies (and the nerf of ranged weapon in this game - compared with Vanilla BG).
  • shawneshawne Member Posts: 3,239
    I'm actually thinking of dual-classing her to thief when BG2:EE comes out: I'll be using an all-female party of Jaheira, Mazzy, Aerie, Nalia/Imoen and Neera, and since she's the designated party archer anyway...
  • Montresor_SPMontresor_SP Member Posts: 2,208
    Mazzy will normally be using her bow until enemies close in, then switch to a melee weapon. Since she can't wear a shield while wielding her bow, she will then be fighting either single-weapon style or two-handed style and it makes sense to train her in a two-handed weapon.

    But many of the other fighters (Minsc, Keldorn, Sarevok) are trained in two-handed swords so I usually give her proficiency points in halberds. Since none of the other NPCs are trained in halberds, she won't be competing with them. And, there are many great halberds out there waiting.

    Her strength is a bit low so she is one of the first candidates for a girdle of giant strength.

    @shawne - Mazzy is a halfling so she can't dual-class. Unless of course you cast Power Word: Shadowkeeper on her. :-)
  • DrugarDrugar Member Posts: 1,566
    I usually make her wear a fake beard and some skimpy armour. That's all she needs.
  • zur312zur312 Member Posts: 1,366
    edited June 2013
    str belt + watchers keep +3 bastard sword + offhand +apr should be decent

    great point
    impaler is 3rd best damage weapon in the game and spears + 2hand weapons = more crits even more damage!!!
  • ambrennanambrennan Member Posts: 173
    I do not often use her since she uses the shortbow (which is the most common ranged weapon in the game) and that means she's usually competeing with Imoen, Yoshimo, or Nalia for the best bows
    All of the above are limited to one pip so you can easily reskill them to crossbows (iirc Imoen can use Firetooth +4, which leaves the Bow of Gesen for Mazzy).

    Doesn't Keldorm have helbard specialisation?
    Mazzy is a halfling so she can't dual-class. Unless of course you cast Power Word: Shadowkeeper on her. :-)
    You will need near infinity as ,at this time, SK doesn't show the dual flag (I.e. changing a single class to fighter/thief, say, will automatically make it a multiclass)
  • DreadKhanDreadKhan Member Posts: 3,857
    Not only can a thief Mage have only 1 pip... They have a thaco that is so crummy a +5 bow won't hit often. Ranged was much weaker in bg2 vanilla than bg vanilla, but still viable if you stick to short bows, crossbows and if you insist on a longbow, either use a +3 damage one or Heartseeker. But Tansheron, Tuigan and Gesen bows are all better than longbows imho. Slings are better now than they were, but apr is low.

    All told, no shortage of good or decent short bows, though I wish someone had thought to make someone besides Jan use a crossbow. So damn many archers, enemies and npcs
  • Aasimar069Aasimar069 Member Posts: 803
    edited June 2013
    ambrennan said:



    Doesn't Keldorm have helbard specialisation?

    The Hellbard is a new kit that will be added to the game soon.

    It's restricted to Lawful Evil bards, spreading the speech from The Nine Hells ;-)
  • shawneshawne Member Posts: 3,239

    @shawne - Mazzy is a halfling so she can't dual-class. Unless of course you cast Power Word: Shadowkeeper on her. :-)

    So much for that plan, then. :)
  • WanderonWanderon Member Posts: 1,418
    How do I build Mazzy?

    One brick at a time savoring the placement of each one...

    Sings: "She's a brick..... house mighty mighty letting it all hang out...
  • smeagolheartsmeagolheart Member Posts: 7,963
    I like Mazzy's positive attitude, however, I usually don't end up using her in a party because she's redundant with Minsc / Korgan / Keldorn / Yoshimo or other guys usually end up being just better choices.

    I usually stick to 4 or 5 person parties and a fighter archer usually is not one of the roles that is needed.
  • hansolohansolo Member Posts: 136
    edited June 2013
    She is very versatile and you can build her however you like, though I prefer 2 handed style out of convenience (spears are nice -> Impaler).
    She is probably best though dualwielding FoA as main and the short swort that gives an extra APR in her off-hand (first 2 * in flail, then 2* in 2W-style, rest in flail again). Together with a str-belt, she'll be a beast this way.
    Korgan might be a tad more powerful in melee, but she is such a nice ranged support on top of her melee capabilities.
  • DreadKhanDreadKhan Member Posts: 3,857
    @itstucktwice keldorn gets true sight and über dispel, which is better than just Carsomyr. His kit is widely considered to be about the best at nuking mages, and his only big fault is really his poor dex. Also, he is nowhere near the most douchey, nor even the worst paladin. Ajantis actually tries to kill pretty much any evil npcs, Anomen is the biggest jackass I have ever unintentionally seen created, Quayle and Edwin both openly insult you, etc etc. Keldorns only real douche moment is not retiring if you ask him not to. Ffs, not many men would take his personal problems so well!

    His str is high enough to get by until you have many sources of str, but 17 is survivable. As for dex, it's practically his quest that gives you the gauntlets. So yeah. Heck, just have your Mage prepare Strength until you can belt him. You can't argue that Keldorns poor str is a game killer while supporting mazzy! AC is hardly the big deal it is in bgee. His starting armour too btw is awesome.
  • CheesebellyCheesebelly Member Posts: 1,727
    edited June 2013
    @DreadKhan and once you get Keldorn's quest you either abuse him like a rod of ressurection, which later results in his ultimate death, or you let him go to live happily with the family he overshadowed during his knighthood years.
    While his use is unquestionably one of the best ones in the game compared to other NPCs, role-playing also plays a factor for me :)
  • ElendarElendar Member Posts: 831
    I've never actually used Mazzy.
  • JarrakulJarrakul Member Posts: 2,029
    In my opinion, Mazzy is more or less the best fighter in the game, full stop, because of her good stats and special abilities. Yeah, her Strength is low, but her self buff ups it to 18/00 and lasts awhile, and later in the game she'll be wearing a belt anyway so base Strength is irrelevant. Her Con is decent, and she has self-heals to improve her effective hp beyond even Korgan. Her Dex is as high as you'd ever need it to be. Plus she can haste and remove fear. Her only significant disadvantage is that her starting proficiencies are in shortbow, so it takes awhile to get her melee spec'd. Before then, though, she's kind of a beast at range, so it's all good.

    Incidentally, my favorite weapon spec for her is halberds, because two-handed weapons take a lot less time to train than dual-wielding.
  • GoodSteveGoodSteve Member Posts: 607
    ambrennan said:

    I do not often use her since she uses the shortbow (which is the most common ranged weapon in the game) and that means she's usually competeing with Imoen, Yoshimo, or Nalia for the best bows
    All of the above are limited to one pip so you can easily reskill them to crossbows (iirc Imoen can use Firetooth +4, which leaves the Bow of Gesen for Mazzy).

    Doesn't Keldorm have helbard specialisation?
    Mazzy is a halfling so she can't dual-class. Unless of course you cast Power Word: Shadowkeeper on her. :-)
    You will need near infinity as ,at this time, SK doesn't show the dual flag (I.e. changing a single class to fighter/thief, say, will automatically make it a multiclass)

    Yes, Imoen, Nalia and Yoshimo are only 1 pip but giving them a pip in crossbows cuts their APR in half, shortbow base APR is 2 while crossbows are 1. If Mazzy had grand mastery in another type of ranged weapon other than shortbows she wouldn't really be affected as badly as changing any of those NPC's to a different weapon. Also, I'd prefer my +5 weapons on people who have trouble hitting (most of the time anywaysm barring boss fights of course) since it fixes that problem... they have trouble hitting...

    I was just thinking that since the Halfling Sling bonus has been fixed in EE wouldn't slings be a much better choice for her now? I mean being a fighter we all know that she'll be getting a Str increasing belt which could add damage to her sling attacks which she would make better than any other NPC in the game... Hmm...
  • DJKajuruDJKajuru Member Posts: 3,300
    GoodSteve said:

    I do not often use her since she uses the shortbow (which is the most common ranged weapon in the game) and that means she's usually competeing with Imoen, Yoshimo, or Nalia for the best bows. You can build her up to be good with shortswords (she comes stock with at least 1 pip in shortswords) but shortswords is not really a great choice for a fighter due to low damage and again being put to better use by on of the Thief NPCs.

    I should say the opposite. There are amazing short swords and short bows in the game , and Mazzy is the only one with fighter specialization (Haer D'Alis doesn't count ;D) .I know that halberds are interesting, but... Mazzy wielding them? My roleplayer side wouldn't let me do that. =D
  • mylegbigmylegbig Member Posts: 292
    I stick with short swords. Feels strange to have a her wield a like a halberd that's over twice her size.
  • QuartzQuartz Member Posts: 3,853
    I tend not to pick her up at all, she just annoys me. Idk why.
  • SCARY_WIZARDSCARY_WIZARD Member Posts: 1,438
    SHORT AND CUTE SHORT AND CUTE SHORT AND CUTE SHORT AND CUTE SHORT AND CUTE SHORT AND CUTE SHORT AND CUTE SHORT AND CUTE oww.
    No, really, I just keep her as an archer, and keep at the short swords and single weapon with her. Then, I give her clubs, then, err, whatever else fills my cup of tea!
  • KloroxKlorox Member Posts: 894
    Mazzy has an 18 DEX. Slap any STR enhancing belt on her, and she makes a great melee character.

    I like picking her up with ***in short sword (level9, IIRC), as she will be good in melee if forced at that level (at level 8, Mazzy will nay have * in short sword). I build her towards Halberds. No NPC starts with Halberd proficiency, and it's too good a weapon to let go by. Halberds switch easily with her short bow.
  • Aasimar069Aasimar069 Member Posts: 803
    edited June 2013
    GoodSteve said:

    ambrennan said:

    I do not often use her since she uses the shortbow (which is the most common ranged weapon in the game) and that means she's usually competeing with Imoen, Yoshimo, or Nalia for the best bows
    All of the above are limited to one pip so you can easily reskill them to crossbows (iirc Imoen can use Firetooth +4, which leaves the Bow of Gesen for Mazzy).

    Doesn't Keldorm have helbard specialisation?
    Mazzy is a halfling so she can't dual-class. Unless of course you cast Power Word: Shadowkeeper on her. :-)
    You will need near infinity as ,at this time, SK doesn't show the dual flag (I.e. changing a single class to fighter/thief, say, will automatically make it a multiclass)

    Yes, Imoen, Nalia and Yoshimo are only 1 pip but giving them a pip in crossbows cuts their APR in half, shortbow base APR is 2 while crossbows are 1. If Mazzy had grand mastery in another type of ranged weapon other than shortbows she wouldn't really be affected as badly as changing any of those NPC's to a different weapon. Also, I'd prefer my +5 weapons on people who have trouble hitting (most of the time anywaysm barring boss fights of course) since it fixes that problem... they have trouble hitting...

    I was just thinking that since the Halfling Sling bonus has been fixed in EE wouldn't slings be a much better choice for her now? I mean being a fighter we all know that she'll be getting a Str increasing belt which could add damage to her sling attacks which she would make better than any other NPC in the game... Hmm...

    No, let's hope they will not.

    They have changed characters in BG:EE because they used the old proficiency stem (Vanilla BG1).

    Mazzy will always be far more strong with short bow than Imoen or Yoshimo will ever be.

    Yoshimo will die, half way through the game, so he is already out.

    Imoen and Nalia would better pick-up the dart or dagger ability because they will never be as good as a bow.
    There is an infinite +3 dart easily obtainable in the Watcher's Keep and a throwing and returning fire dagger +3 (IIRC) they can keep until the end of the game.

    So please leave Britney alone ! ... err Mazzy !
  • GoodSteveGoodSteve Member Posts: 607
    While all that is true she would be better still with the sling. Also: "No, let's hope they will not."

    Hope they will not what? I never suggested that they change her proficiencies only mentioned that she would be better with a sling as her preferred ranged weapon which is easily accomplished by getting her early enough and putting pips into it.
  • KloroxKlorox Member Posts: 894
    yeah, halflings get +1 to hit with slings. But does that really matter much in BG2?

    I'll take the extra ApR of a bow over the sling.
  • IecerintIecerint Member Posts: 431
    I use Level 1 NPCs and just make her a standard tank.
  • smeagolheartsmeagolheart Member Posts: 7,963
    Klorox said:

    yeah, halflings get +1 to hit with slings. But does that really matter much in BG2?

    I'll take the extra ApR of a bow over the sling.

    Can't slings get an added damage bonus based on strength as well? Not sure that would do anything for the mazzster or not.
  • GoodSteveGoodSteve Member Posts: 607
    Klorox said:

    yeah, halflings get +1 to hit with slings. But does that really matter much in BG2?

    I'll take the extra ApR of a bow over the sling.

    I'd take the extra Str damage on the sling any day of the week. Being one of the fighter NPC's its obvious you will spare one of the abundant amount of strength increasing items on her and will in the end give her more damage potential than an extra attack with a shortbow.
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